Files
dorayme/source/include/cylinder.h
Godzil 2ea4abdce7 Boundingboxes should be ready.
Next step (later) would be to properly use them other than group to lower the number of intersection calculation per ray.
2020-02-25 18:03:12 +00:00

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769 B
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Cylinder header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_CYLINDER_H
#define DORAYME_CYLINDER_H
#include <shape.h>
#include <ray.h>
#include <intersect.h>
class Cylinder : public Shape {
private:
Intersect localIntersect(Ray r);
Tuple localNormalAt(Tuple point);
bool checkCap(Ray r, double t);
void intersectCaps(Ray r, Intersect &xs);
public:
bool isClosed;
double minCap;
double maxCap;
Cylinder() : minCap(-INFINITY), maxCap(INFINITY), isClosed(false), Shape(SHAPE_CYLINDER) {};
BoundingBox getBounds();
bool haveFiniteBounds() { return !(isinf(this->minCap) || isinf(this->maxCap)); };
};
#endif //DORAYME_CYLINDER_H