Files
dorayme/source/include/cylinder.h

42 lines
910 B
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Cylinder header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_CYLINDER_H
#define DORAYME_CYLINDER_H
#include <shape.h>
#include <ray.h>
#include <intersect.h>
#include <renderstat.h>
#include <stdio.h>
class Cylinder : public Shape {
protected:
void localIntersect(Ray r, Intersect &xs);
Tuple localNormalAt(Tuple point, Intersection *hit = nullptr);
bool checkCap(Ray r, double t);
void intersectCaps(Ray r, Intersect &xs);
public:
bool isClosed;
double minCap;
double maxCap;
Cylinder() : minCap(-INFINITY), maxCap(INFINITY), isClosed(false), Shape(Shape::CYLINDER) { stats.addCylinder(); };
BoundingBox getLocalBounds();
bool haveFiniteBounds() { return !(isinf(this->minCap) || isinf(this->maxCap)); };
void dumpMe(FILE *fp);
};
#endif //DORAYME_CYLINDER_H