22 lines
431 B
Plaintext
22 lines
431 B
Plaintext
#include <SPI.h>
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#include <GD.h>
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#include "random.h"
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void setup()
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{
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GD.begin();
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int i;
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for (i = 0; i < 256; i++) {
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GD.wr16(RAM_PAL + (4 * i + 0) * 2, RGB(0,0,0));
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GD.wr16(RAM_PAL + (4 * i + 1) * 2, RGB(0x20,0x20,0x20));
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GD.wr16(RAM_PAL + (4 * i + 2) * 2, RGB(0x40,0x40,0x40));
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GD.wr16(RAM_PAL + (4 * i + 3) * 2, RGB(0xff,0xff,0xff));
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}
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GD.microcode(random_code, sizeof(random_code));
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}
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void loop()
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{
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}
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