2013-10-28 13:19:25 +00:00

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#include <SPI.h>
#include <GD.h>
#include "random.h"
void setup()
{
GD.begin();
int i;
for (i = 0; i < 256; i++) {
GD.wr16(RAM_PAL + (4 * i + 0) * 2, RGB(0,0,0));
GD.wr16(RAM_PAL + (4 * i + 1) * 2, RGB(0x20,0x20,0x20));
GD.wr16(RAM_PAL + (4 * i + 2) * 2, RGB(0x40,0x40,0x40));
GD.wr16(RAM_PAL + (4 * i + 3) * 2, RGB(0xff,0xff,0xff));
}
GD.microcode(random_code, sizeof(random_code));
}
void loop()
{
}