29 lines
421 B
Plaintext
29 lines
421 B
Plaintext
#include <SPI.h>
|
|
#include <GD.h>
|
|
|
|
#include "r.h"
|
|
|
|
void setup()
|
|
{
|
|
int i;
|
|
|
|
GD.begin();
|
|
GD.ascii();
|
|
GD.putstr(0, 0,"Sprite rotation");
|
|
|
|
GD.copy(RAM_SPRIMG, r_img, sizeof(r_img));
|
|
GD.copy(RAM_SPRPAL, r_pal, sizeof(r_pal));
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
char msg[] = "ROT=.";
|
|
byte y = 3 + 4 * i;
|
|
msg[4] = '0' + i;
|
|
GD.putstr(18, y, msg);
|
|
GD.sprite(i, 200, 8 * y, 0, 0, i);
|
|
}
|
|
}
|
|
|
|
void loop()
|
|
{
|
|
}
|