1.0.1 final.

This commit is contained in:
preble 2010-11-02 18:53:49 -04:00
parent 2999419e10
commit 1c3eeae9d1
2 changed files with 10 additions and 2 deletions

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0.1 beta 2</string>
<string>1.0.1</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>3</string>
<string>4</string>
<key>LSMinimumSystemVersion</key>
<string>${MACOSX_DEPLOYMENT_TARGET}</string>
<key>NSMainNibFile</key>

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@ -31,6 +31,14 @@ To alter the quantity or damage of a particular item, click on its inventory slo
After changing your inventory you will need to save the currently open world using the World menu, or Command-S. Once you have saved the world you can open it in Minecraft. Note that if a world is opened in Minecraft while it is open in Inside Job, you will need to re-open it by switching to another world before switching back. This is because Minecraft's file locking system gives write access to the last program to open it.
### Release Notes
#### 1.0.1 - November 2, 2010
- Added Halloween update items (thanks to nickloose)
- Improved safety of world saving
- Now prompts to save when closing or moving away from an unsaved world
### Credits
Inside Job uses [Matt Gemmell](http://mattgemmell.com/)'s MAAttachedWindow. Item graphics were originally created by Mojang Specifications and compiled by Trojam and the Minecraft community.