Fix building
Most patches are temporary and there just to let the code to build. It will not work in the current state. Also now force the use of paged memory. It was not working properly because of the way the old GPU code is working.
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@@ -23,6 +23,9 @@
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extern uint8_t *internalRam;
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// TODO: Temporary to let build for now
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static uint8_t ws_ioRam[0x100];
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enum VideoModes
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{
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DISPLAY_MODE_GRAY = 0, DISPLAY_MODE_2BPP = 4, DISPLAY_MODE_P_4BPP = 7, DISPLAY_MODE_L_4BPP = 6,
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