10 Commits

Author SHA1 Message Date
Godzil
2305ce975b Mostly cosmetic changes
Update headers year
Remove useless /// headers that eat lines for no reasons
Fixed build issues because of stupid me doing stupid stuff in prototypes.
Added color and mono GPU stub.
Also a tad of code cleaning.
2022-03-14 14:50:41 +00:00
Godzil
6f56a8efda Starting a rewrite of how the IO works.
Currently 100% broken, also going to change how devices are selected
for each system so no more if/else everywhere and system should be more accurate.
2021-12-20 19:12:33 +00:00
Godzil
8fa2ef06ab Rename some functions and a tad of cleanup. 2021-12-20 19:12:33 +00:00
Godzil
1df15b0192 Uniformise copyright headers. 2021-12-20 19:12:12 +00:00
Godzil
5ba3560378 Let's use double instead of integer to the ticks. 2021-04-09 23:07:46 +01:00
Godzil
ac3779e640 Add a way to pretend displaying while actualy not displayint
to go around some weirdness with Valgrind that crashwhen using OpenGL.
2021-04-06 23:11:30 +01:00
Godzil
da26704390 Oops. Stupid memset..
(always blame the tools)
2021-04-06 23:10:30 +01:00
Godzil
2ced18d151 Change the log to my good old trusty log framework. 2021-04-06 23:08:22 +01:00
Godzil
cc1060775c Major code cleanup and code reformating 2021-04-05 14:19:35 +01:00
Godzil
d45822951f As this is C project, rename all source file to .c 2021-04-05 00:18:55 +01:00