#ifndef EMULATE_H #define EMULATE_H #include #define KEY_ENTER 0x0D #define KEY_SPACE 0x20 #define KEY_ESC 0x1b #define KEY_UP 0x26 #define KEY_DOWN 0x28 #define KEY_LEFT 0x25 #define KEY_RIGHT 0x27 #define KEY_BUTTON1 0x57 #define KEY_BUTTON2 0x58 #define GUI_COMMAND_NONE 0 #define GUI_COMMAND_RESET 1 #define GUI_COMMAND_SCHEME_CHANGE 2 #define GUI_COMMAND_FILTER_CHANGE 3 extern char app_window_title[256]; extern int app_gameRunning; extern int app_terminate; extern int app_fullscreen; extern int app_rotated; void ws_emulate(void); #endif /* EMULATE_H */