o cleanup
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56
tools/bsnes/snes/scheduler/scheduler.cpp
Executable file
56
tools/bsnes/snes/scheduler/scheduler.cpp
Executable file
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#ifdef SNES_CPP
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Scheduler scheduler;
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void threadentry_cpu() { cpu.enter(); }
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void threadentry_smp() { smp.enter(); }
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void threadentry_ppu() { ppu.enter(); }
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void threadentry_dsp() { dsp.enter(); }
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void Scheduler::enter() {
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switch(clock.active) {
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case THREAD_CPU: co_switch(thread_cpu); break;
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case THREAD_SMP: co_switch(thread_smp); break;
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case THREAD_PPU: co_switch(thread_ppu); break;
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case THREAD_DSP: co_switch(thread_dsp); break;
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}
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}
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void Scheduler::exit() {
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co_switch(thread_snes);
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}
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void Scheduler::init() {
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clock.cpu_freq = snes.region() == SNES::NTSC
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? snes.config.cpu.ntsc_clock_rate
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: snes.config.cpu.pal_clock_rate;
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clock.smp_freq = snes.region() == SNES::NTSC
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? snes.config.smp.ntsc_clock_rate
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: snes.config.smp.pal_clock_rate;
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clock.active = THREAD_CPU;
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clock.cpuppu = 0;
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clock.cpusmp = 0;
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clock.smpdsp = 0;
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if(thread_cpu) co_delete(thread_cpu);
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if(thread_smp) co_delete(thread_smp);
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if(thread_ppu) co_delete(thread_ppu);
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if(thread_dsp) co_delete(thread_dsp);
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thread_snes = co_active();
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thread_cpu = co_create(65536 * sizeof(void*), threadentry_cpu);
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thread_smp = co_create(65536 * sizeof(void*), threadentry_smp);
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thread_ppu = co_create(65536 * sizeof(void*), threadentry_ppu);
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thread_dsp = co_create(65536 * sizeof(void*), threadentry_dsp);
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}
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Scheduler::Scheduler() {
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thread_snes = 0;
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thread_cpu = 0;
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thread_smp = 0;
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thread_ppu = 0;
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thread_dsp = 0;
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}
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#endif //ifdef SNES_CPP
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