o cleanup
This commit is contained in:
88
tools/bsnes/ui_qt/settings/utility/inputcapture.hpp
Executable file
88
tools/bsnes/ui_qt/settings/utility/inputcapture.hpp
Executable file
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class InputCaptureWindow : public QObject {
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Q_OBJECT
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public:
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struct Window : public QWidget {
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void closeEvent(QCloseEvent*);
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} *window;
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QVBoxLayout *layout;
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QHBoxLayout *hlayout;
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QLabel *title;
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QPushButton *mouseAxes;
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QPushButton *mouseButtons;
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QWidget *imageSpacer;
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struct ImageWidget : public QWidget {
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void paintEvent(QPaintEvent*);
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} *imageWidget;
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QWidget *spacer;
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void setup();
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void activate(InputObject *object);
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void activate(InputGroup *group);
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void inputEvent(uint16_t code, bool forceAssign = false);
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InputCaptureWindow();
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public slots:
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void assignMouseAxis();
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void assignMouseButton();
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private:
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InputObject *activeObject;
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InputGroup *activeGroup;
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unsigned groupIndex;
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bool inputLock;
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friend class InputCaptureWindow::Window;
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} *winInputCapture;
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class InputMouseCaptureWindow : public QObject {
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Q_OBJECT
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public:
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enum Mode { AxisMode, ButtonMode };
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QWidget *window;
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QVBoxLayout *layout;
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QLabel *info;
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QLabel *captureBox;
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QHBoxLayout *buttonLayout;
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QPushButton *xAxis;
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QPushButton *yAxis;
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QWidget *spacer;
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void setup();
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void activate(Mode);
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void inputEvent(uint16_t code);
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public slots:
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void assignAxisX();
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void assignAxisY();
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private:
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Mode activeMode;
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signed activeMouse;
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} *winInputMouseCaptureWindow;
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class InputCalibrationWindow : public QObject {
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Q_OBJECT
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public:
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struct Window : public QWidget {
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void closeEvent(QCloseEvent*);
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} *window;
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QVBoxLayout *layout;
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QLabel *info;
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QPushButton *ok;
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QWidget *spacer;
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void setup();
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void activate(unsigned joy);
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public slots:
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void dismiss();
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private:
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int activeJoypad;
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friend class InputCalibrationWindow::Window;
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} *winInputCalibration;
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