o crc checking rom
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11
snes/crc/PPU.h
Normal file
11
snes/crc/PPU.h
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extern byte tileMapLocation[4];
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extern word characterLocation[4];
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void waitForVBlank(void);
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void setTileMapLocation(word vramDst, byte screenProp, byte bgNumber);
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void restoreTileMapLocation(byte bgNumber);
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void setCharacterLocation(word vramDst, byte bgNumber);
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void restoreCharacterLocation(byte bgNumber);
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void VRAMByteWrite(byte value, word vramDst);
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void VRAMLoad(word src, word vramDst, word size);
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void CGRAMLoad(word src, byte cgramDst, word size);
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