o switch to v46
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@@ -1,7 +1,10 @@
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#include <../base.hpp>
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#define DSP3_CPP
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#define DSP3_CPP
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namespace SNES {
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DSP3 dsp3;
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#include "dsp3.hpp"
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namespace DSP3i {
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#define bool8 uint8
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#include "dsp3emu.c"
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@@ -33,3 +36,5 @@ void DSP3::write(unsigned addr, uint8 data) {
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DSP3i::dsp3_byte = data;
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DSP3i::DSP3SetByte();
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}
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};
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