o switch to v46
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@@ -1,7 +1,10 @@
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#include <../base.hpp>
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#define DSP4_CPP
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#define DSP4_CPP
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namespace SNES {
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DSP4 dsp4;
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#include "dsp4.hpp"
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namespace DSP4i {
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inline uint16 READ_WORD(uint8 *addr) {
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return (addr[0]) + (addr[1] << 8);
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@@ -53,3 +56,5 @@ void DSP4::write(unsigned addr, uint8 data) {
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DSP4i::DSP4SetByte();
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}
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}
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};
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