o switch to v46
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@@ -1,7 +1,10 @@
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#include <../base.hpp>
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#define ST010_CPP
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namespace SNES {
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ST010 st010;
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#include "st010.hpp"
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#include "st010_data.hpp"
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#include "st010_op.cpp"
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@@ -85,3 +88,5 @@ void ST010::write(unsigned addr, uint8 data) {
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ram[0x0021] &= ~0x80;
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}
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}
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};
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