add sound sample
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12
snes/xmsnes/vram.txt
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12
snes/xmsnes/vram.txt
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@@ -0,0 +1,12 @@
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graphic source locations
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$0000-$7000 / $0000-$0380 : gfx_bg
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$7000-$7600 / $0380-$03E0 : gfx_font
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$7C00-$7D20 : $03E0-$03E9 : gfx_window
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tile map locations
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$8000-$8800 : $10 : background (bg1)
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$8800-$8C00 : $11 : window (bg0)
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$9000-$9C00 : $12 : text (bg2)
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