/* audio.pulseaudio (2008-10-31) author: byuu */ class pAudioPulseAudio; class AudioPulseAudio : public Audio { public: bool cap(Setting); uintptr_t get(Setting); bool set(Setting, uintptr_t); void sample(uint16_t left, uint16_t right); bool init(); void term(); AudioPulseAudio(); ~AudioPulseAudio(); private: pAudioPulseAudio &p; };