#include <../base.hpp> #define BPPU_CPP #include "bppu_mmio.cpp" #include "bppu_render.cpp" void bPPU::enter() { loop: //H = 0 (initialize) scanline(); if(ivcounter() == 0) frame(); add_clocks(10); //H = 10 (OAM address reset) if(ivcounter() == (!overscan() ? 225 : 240)) { if(regs.display_disabled == false) { regs.oam_addr = regs.oam_baseaddr << 1; regs.oam_firstsprite = (regs.oam_priority == false) ? 0 : (regs.oam_addr >> 2) & 127; } } add_clocks(502); //H = 512 (render) render_scanline(); add_clocks(640); //H = 1152 (cache OBSEL) cache.oam_basesize = regs.oam_basesize; cache.oam_nameselect = regs.oam_nameselect; cache.oam_tdaddr = regs.oam_tdaddr; add_clocks(ilineclocks() - 1152); //seek to start of next scanline goto loop; } void bPPU::add_clocks(unsigned clocks) { tock(clocks); scheduler.addclocks_ppu(clocks); } void bPPU::scanline() { snes.scanline(); line = ivcounter(); if(line == 0) { //RTO flag reset regs.time_over = false; regs.range_over = false; } if(line == 1) { //mosaic reset for(int bg = BG1; bg <= BG4; bg++) regs.bg_y[bg] = 1; regs.mosaic_countdown = regs.mosaic_size + 1; regs.mosaic_countdown--; } else { for(int bg = BG1; bg <= BG4; bg++) { if(!regs.mosaic_enabled[bg] || !regs.mosaic_countdown) regs.bg_y[bg] = line; } if(!regs.mosaic_countdown) regs.mosaic_countdown = regs.mosaic_size + 1; regs.mosaic_countdown--; } } void bPPU::render_scanline() { #ifdef FAST_FRAMESKIP //note: this bypasses RTO status flag calculations, which is observable by software if(status.render_output == false) return; #endif if(line >= 1 && line < (!overscan() ? 225 : 240)) { render_line_oam_rto(); render_line(); } } void bPPU::frame() { PPU::frame(); snes.frame(); if(ifield() == 0) { display.interlace = regs.interlace; regs.scanlines = (regs.overscan == false) ? 224 : 239; } } void bPPU::power() { PPU::power(); for(unsigned i = 0; i < memory::vram.size(); i++) memory::vram[i] = 0x00; for(unsigned i = 0; i < memory::oam.size(); i++) memory::oam[i] = 0x00; for(unsigned i = 0; i < memory::cgram.size(); i++) memory::cgram[i] = 0x00; flush_tiledata_cache(); region = (snes.region() == SNES::NTSC ? 0 : 1); //0 = NTSC, 1 = PAL //$2100 regs.display_disabled = 1; regs.display_brightness = 15; //$2101 regs.oam_basesize = 0; regs.oam_nameselect = 0; regs.oam_tdaddr = 0x0000; cache.oam_basesize = 0; cache.oam_nameselect = 0; cache.oam_tdaddr = 0x0000; //$2102-$2103 regs.oam_baseaddr = 0x0000; regs.oam_addr = 0x0000; regs.oam_priority = false; regs.oam_firstsprite = 0; //$2104 regs.oam_latchdata = 0x00; //$2105 regs.bg_tilesize[BG1] = 0; regs.bg_tilesize[BG2] = 0; regs.bg_tilesize[BG3] = 0; regs.bg_tilesize[BG4] = 0; regs.bg3_priority = 0; regs.bg_mode = 0; //$2106 regs.mosaic_size = 0; regs.mosaic_enabled[BG1] = false; regs.mosaic_enabled[BG2] = false; regs.mosaic_enabled[BG3] = false; regs.mosaic_enabled[BG4] = false; regs.mosaic_countdown = 0; //$2107-$210a regs.bg_scaddr[BG1] = 0x0000; regs.bg_scaddr[BG2] = 0x0000; regs.bg_scaddr[BG3] = 0x0000; regs.bg_scaddr[BG4] = 0x0000; regs.bg_scsize[BG1] = SC_32x32; regs.bg_scsize[BG2] = SC_32x32; regs.bg_scsize[BG3] = SC_32x32; regs.bg_scsize[BG4] = SC_32x32; //$210b-$210c regs.bg_tdaddr[BG1] = 0x0000; regs.bg_tdaddr[BG2] = 0x0000; regs.bg_tdaddr[BG3] = 0x0000; regs.bg_tdaddr[BG4] = 0x0000; //$210d-$2114 regs.bg_ofslatch = 0x00; regs.m7_hofs = regs.m7_vofs = 0x0000; regs.bg_hofs[BG1] = regs.bg_vofs[BG1] = 0x0000; regs.bg_hofs[BG2] = regs.bg_vofs[BG2] = 0x0000; regs.bg_hofs[BG3] = regs.bg_vofs[BG3] = 0x0000; regs.bg_hofs[BG4] = regs.bg_vofs[BG4] = 0x0000; //$2115 regs.vram_incmode = 1; regs.vram_mapping = 0; regs.vram_incsize = 1; //$2116-$2117 regs.vram_addr = 0x0000; //$211a regs.mode7_repeat = 0; regs.mode7_vflip = false; regs.mode7_hflip = false; //$211b-$2120 regs.m7_latch = 0x00; regs.m7a = 0x0000; regs.m7b = 0x0000; regs.m7c = 0x0000; regs.m7d = 0x0000; regs.m7x = 0x0000; regs.m7y = 0x0000; //$2121 regs.cgram_addr = 0x0000; //$2122 regs.cgram_latchdata = 0x00; //$2123-$2125 regs.window1_enabled[BG1] = false; regs.window1_enabled[BG2] = false; regs.window1_enabled[BG3] = false; regs.window1_enabled[BG4] = false; regs.window1_enabled[OAM] = false; regs.window1_enabled[COL] = false; regs.window1_invert [BG1] = false; regs.window1_invert [BG2] = false; regs.window1_invert [BG3] = false; regs.window1_invert [BG4] = false; regs.window1_invert [OAM] = false; regs.window1_invert [COL] = false; regs.window2_enabled[BG1] = false; regs.window2_enabled[BG2] = false; regs.window2_enabled[BG3] = false; regs.window2_enabled[BG4] = false; regs.window2_enabled[OAM] = false; regs.window2_enabled[COL] = false; regs.window2_invert [BG1] = false; regs.window2_invert [BG2] = false; regs.window2_invert [BG3] = false; regs.window2_invert [BG4] = false; regs.window2_invert [OAM] = false; regs.window2_invert [COL] = false; //$2126-$2129 regs.window1_left = 0x00; regs.window1_right = 0x00; regs.window2_left = 0x00; regs.window2_right = 0x00; //$212a-$212b regs.window_mask[BG1] = 0; regs.window_mask[BG2] = 0; regs.window_mask[BG3] = 0; regs.window_mask[BG4] = 0; regs.window_mask[OAM] = 0; regs.window_mask[COL] = 0; //$212c-$212d regs.bg_enabled[BG1] = false; regs.bg_enabled[BG2] = false; regs.bg_enabled[BG3] = false; regs.bg_enabled[BG4] = false; regs.bg_enabled[OAM] = false; regs.bgsub_enabled[BG1] = false; regs.bgsub_enabled[BG2] = false; regs.bgsub_enabled[BG3] = false; regs.bgsub_enabled[BG4] = false; regs.bgsub_enabled[OAM] = false; //$212e-$212f regs.window_enabled[BG1] = false; regs.window_enabled[BG2] = false; regs.window_enabled[BG3] = false; regs.window_enabled[BG4] = false; regs.window_enabled[OAM] = false; regs.sub_window_enabled[BG1] = false; regs.sub_window_enabled[BG2] = false; regs.sub_window_enabled[BG3] = false; regs.sub_window_enabled[BG4] = false; regs.sub_window_enabled[OAM] = false; //$2130 regs.color_mask = 0; regs.colorsub_mask = 0; regs.addsub_mode = false; regs.direct_color = false; //$2131 regs.color_mode = 0; regs.color_halve = false; regs.color_enabled[BACK] = false; regs.color_enabled[OAM] = false; regs.color_enabled[BG4] = false; regs.color_enabled[BG3] = false; regs.color_enabled[BG2] = false; regs.color_enabled[BG1] = false; //$2132 regs.color_r = 0x00; regs.color_g = 0x00; regs.color_b = 0x00; regs.color_rgb = 0x0000; //$2133 regs.mode7_extbg = false; regs.pseudo_hires = false; regs.overscan = false; regs.scanlines = 224; regs.oam_interlace = false; regs.interlace = false; //$2137 regs.hcounter = 0; regs.vcounter = 0; regs.latch_hcounter = 0; regs.latch_vcounter = 0; regs.counters_latched = false; //$2139-$213a regs.vram_readbuffer = 0x0000; //$213e regs.time_over = false; regs.range_over = false; reset(); } void bPPU::reset() { PPU::reset(); PPU::frame(); display.interlace = false; display.overscan = false; regs.scanlines = 224; memset(sprite_list, 0, sizeof(sprite_list)); //open bus support regs.ppu1_mdr = 0xff; regs.ppu2_mdr = 0xff; //bg line counters regs.bg_y[0] = 0; regs.bg_y[1] = 0; regs.bg_y[2] = 0; regs.bg_y[3] = 0; } bPPU::bPPU() { alloc_tiledata_cache(); for(int l = 0; l < 16; l++) { for(int i = 0; i < 4096; i++) { mosaic_table[l][i] = (i / (l + 1)) * (l + 1); } } for(int l = 0; l < 16; l++) { double m = (double)l / 15.0; for(int i = 0; i < 32 * 32; i++) { int r = (int)((double)((i) & 31) * m + 0.5); int g = (int)((double)((i >> 5) & 31) * m + 0.5); r = max(0, min(31, r)); g = max(0, min(31, g)); if(i < 32) light_table_b[l][i] = (r << 10); light_table_gr[l][i] = (g << 5) | (r); } } } bPPU::~bPPU() { free_tiledata_cache(); }