/* audio.ao (2008-06-01) authors: Nach, RedDwarf */ class pAudioAO; class AudioAO : public Audio { public: bool cap(Setting); uintptr_t get(Setting); bool set(Setting, uintptr_t); void sample(uint16_t left, uint16_t right); bool init(); void term(); AudioAO(); ~AudioAO(); private: pAudioAO &p; };