#include #include #include #include "data.h" #include "pad.h" #include "PPU.h" #include "ressource.h" word debugMap[0x400]; static char debug_buffer[255]; void debug_init(void) { word i; for(i=0; i<0x400; i++) { debugMap[i] = 0x00; } memset(debug_buffer,0,255); } void debug_enable(void){ VRAMLoad((word) debugFont_pic, 0x5000, 2048); CGRAMLoad((word) debugFont_pal, (byte) 0x00, (word) 16); VRAMLoad((word) debugMap, 0x4000, 0x0800); setTileMapLocation(0x4000, (byte) 0x00, (byte) 0); setCharacterLocation(0x5000, (byte) 0); *(byte*) 0x2100 = 0x0f; // enable background } void _print_char(word y,word x, unsigned char c){ VRAMByteWrite((byte) (c-32), (word) (0x4000+x+(y*0x20))); } void _print_screen(word y, char *buffer){ char l; char x = 0; l = strlen(buffer); waitForVBlank(); while(*buffer){ if (*buffer == '\n' ) { while(x++<32) _print_char(y,x,' '); x = 0; y++; } _print_char(y,x,*buffer); x++; buffer++; } } void _print_console(const char *buffer){ while(*buffer) *(byte*) 0x3000=*buffer++; } /* keep the linker happy */ int open(const char * _name, int _mode){ _print_console("open called\n"); return -1; } int close(int fd){ _print_console("close called\n"); return -1; } size_t read(int fd, void * buff, size_t len){ _print_console("read called\n"); return 0; } size_t write(int fd, void * buffer, size_t len){ _print_console("write called\n"); return 0; } long lseek(int fd, long off, int count){ _print_console("lseek called\n"); return 0; } int unlink(const char * name){ _print_console("unlink called\n"); return -1; } int isatty(){ _print_console("isatty called\n"); return 1; } void printfc(char *fmt,...){ va_list ap; va_start(ap,fmt); vsprintf(debug_buffer,fmt,ap); va_end(ap); _print_console(debug_buffer); } void printfs(word y,char *fmt,...){ va_list ap; va_start(ap,fmt); vsprintf(debug_buffer,fmt,ap); va_end(ap); _print_screen(y,debug_buffer); }