+----------------+ | pcx2snes (win) | +----------------+ v1.1 by eKid to make the snes life a little easier how it's used... 1. Run the program. 2. Click Import .PCX to load a pcx file. 3. Image should display in top-left corner. 4. (Optional) Swap around the colors in the palette by left clicking to select, and right clicking to swap. 5. Select Bit-Depth for export and set tile size (bottom left corner). 6. Click Export .inc and choose a filename to export to. 7. Your Done! ------------------------ Command Line mode Usage: pcx2snes in.pcx [-oOut.inc] [-bBits] [-nName] [-d (16x16)] [-sColor] -parameters in brackets are all optional -there must be no space between the prefix and value Parameter Description: -o Specifies file to output to, if not supplied it will use the input file with a ".inc" extension. -b Specifies bit depth, can be 2/4/8 for 4/16/256 colors, if not supplied it will use the bit depth of the PCX. -n Specifies name to use as a prefix of the exported array, default is "Untitled". -s Specifies an index to swap color 0 with, this is optional (mainly for transparency). -d Tells pcx2snes to arrange for 16x16 mode. ------------------------ Questions/Comments/BUGS can be sent to mukunda51@hotmail.com, or you can find me on EFNet IRC - #snesdev as eKid!