void LoaderWindow::setup() { window = new QWidget; window->setObjectName("loader-window"); window->setMinimumWidth(520); layout = new QVBoxLayout; layout->setMargin(Style::WindowMargin); layout->setSpacing(0); grid = new QGridLayout; { baseLabel = new QLabel("Base cartridge:"); grid->addWidget(baseLabel, 0, 0); baseFile = new QLineEdit; baseFile->setReadOnly(true); grid->addWidget(baseFile, 0, 1); baseBrowse = new QPushButton("Browse ..."); grid->addWidget(baseBrowse, 0, 2); baseClear = new QPushButton("Clear"); grid->addWidget(baseClear, 0, 3); slot1Label = new QLabel("Slot A cartridge:"); grid->addWidget(slot1Label, 1, 0); slot1File = new QLineEdit; slot1File->setReadOnly(true); grid->addWidget(slot1File, 1, 1); slot1Browse = new QPushButton("Browse ..."); grid->addWidget(slot1Browse, 1, 2); slot1Clear = new QPushButton("Clear"); grid->addWidget(slot1Clear, 1, 3); slot2Label = new QLabel("Slot B cartridge:"); grid->addWidget(slot2Label, 2, 0); slot2File = new QLineEdit; slot2File->setReadOnly(true); grid->addWidget(slot2File, 2, 1); slot2Browse = new QPushButton("Browse ..."); grid->addWidget(slot2Browse, 2, 2); slot2Clear = new QPushButton("Clear"); grid->addWidget(slot2Clear, 2, 3); } grid->setSpacing(Style::WidgetSpacing); layout->addLayout(grid); layout->addSpacing(Style::WidgetSpacing); controls = new QHBoxLayout; { load = new QPushButton("Load"); controls->addWidget(load); cancel = new QPushButton("Cancel"); controls->addWidget(cancel); } controls->setSpacing(Style::WidgetSpacing); layout->addLayout(controls); spacer = new QWidget; spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); layout->addWidget(spacer); window->setLayout(layout); connect(baseBrowse, SIGNAL(released()), this, SLOT(selectBaseCartridge())); connect(baseClear, SIGNAL(released()), this, SLOT(clearBaseCartridge())); connect(slot1Browse, SIGNAL(released()), this, SLOT(selectSlot1Cartridge())); connect(slot1Clear, SIGNAL(released()), this, SLOT(clearSlot1Cartridge())); connect(slot2Browse, SIGNAL(released()), this, SLOT(selectSlot2Cartridge())); connect(slot2Clear, SIGNAL(released()), this, SLOT(clearSlot2Cartridge())); connect(load, SIGNAL(released()), this, SLOT(onLoad())); connect(cancel, SIGNAL(released()), this, SLOT(onCancel())); } void LoaderWindow::syncUi() { //only allow load when a base file is specified ... load->setEnabled(baseFile->text().length() > 0); } void LoaderWindow::loadBsxSlottedCartridge(const char *filebase, const char *fileSlot1) { window->hide(); baseLabel->show(), baseFile->show(), baseBrowse->show(), baseClear->show(); slot1Label->show(), slot1File->show(), slot1Browse->show(), slot1Clear->show(); slot2Label->hide(), slot2File->hide(), slot2Browse->hide(), slot2Clear->hide(); slot1Label->setText("Slot cartridge:"); baseFile->setText(filebase); slot1File->setText(fileSlot1); syncUi(); mode = SNES::Cartridge::ModeBsxSlotted; showWindow("Load BS-X Slotted Cartridge"); } void LoaderWindow::loadBsxCartridge(const char *fileBase, const char *fileSlot1) { window->hide(); baseLabel->show(), baseFile->show(), baseBrowse->show(), baseClear->show(); slot1Label->show(), slot1File->show(), slot1Browse->show(), slot1Clear->show(); slot2Label->hide(), slot2File->hide(), slot2Browse->hide(), slot2Clear->hide(); slot1Label->setText("Slot cartridge:"); baseFile->setText(fileBase); slot1File->setText(fileSlot1); syncUi(); mode = SNES::Cartridge::ModeBsx; showWindow("Load BS-X Cartridge"); } void LoaderWindow::loadSufamiTurboCartridge(const char *fileBase, const char *fileSlot1, const char *fileSlot2) { window->hide(); baseLabel->show(), baseFile->show(), baseBrowse->show(), baseClear->show(); slot1Label->show(), slot1File->show(), slot1Browse->show(), slot1Clear->show(); slot2Label->show(), slot2File->show(), slot2Browse->show(), slot2Clear->show(); slot1Label->setText("Slot A cartridge:"); slot2Label->setText("Slot B cartridge:"); baseFile->setText(fileBase); slot1File->setText(fileSlot1); slot2File->setText(fileSlot2); syncUi(); mode = SNES::Cartridge::ModeSufamiTurbo; showWindow("Load Sufami Turbo Cartridge"); } void LoaderWindow::loadSuperGameBoyCartridge(const char *fileBase, const char *fileSlot1) { window->hide(); baseLabel->show(), baseFile->show(), baseBrowse->show(), baseClear->show(); slot1Label->show(), slot1File->show(), slot1Browse->show(), slot1Clear->show(); slot2Label->hide(), slot2File->hide(), slot2Browse->hide(), slot2Clear->hide(); slot1Label->setText("Game Boy cartridge:"); baseFile->setText(fileBase); slot1File->setText(fileSlot1); syncUi(); mode = SNES::Cartridge::ModeSuperGameBoy; showWindow("Load Super Game Boy Cartridge"); } void LoaderWindow::showWindow(const char *title) { window->setWindowTitle(title); utility.showCentered(window); load->setFocus(); } void LoaderWindow::selectBaseCartridge() { string filename = utility.selectCartridge(); if(filename.length() > 0) baseFile->setText(utf8() << filename); syncUi(); } void LoaderWindow::clearBaseCartridge() { baseFile->setText(""); syncUi(); } void LoaderWindow::selectSlot1Cartridge() { string filename = utility.selectCartridge(); if(filename.length() > 0) slot1File->setText(utf8() << filename); syncUi(); } void LoaderWindow::clearSlot1Cartridge() { slot1File->setText(""); syncUi(); } void LoaderWindow::selectSlot2Cartridge() { string filename = utility.selectCartridge(); if(filename.length() > 0) slot2File->setText(utf8() << filename); syncUi(); } void LoaderWindow::clearSlot2Cartridge() { slot2File->setText(""); syncUi(); } void LoaderWindow::onLoad() { window->hide(); string base = baseFile->text().toUtf8().data(); string slot1 = slot1File->text().toUtf8().data(); string slot2 = slot2File->text().toUtf8().data(); switch(mode) { case SNES::Cartridge::ModeBsxSlotted: { utility.loadCartridgeBsxSlotted(base, slot1); } break; case SNES::Cartridge::ModeBsx: { config.path.bsx = base; utility.loadCartridgeBsx(base, slot1); } break; case SNES::Cartridge::ModeSufamiTurbo: { config.path.st = base; utility.loadCartridgeSufamiTurbo(base, slot1, slot2); } break; case SNES::Cartridge::ModeSuperGameBoy: { config.path.sgb = base; utility.loadCartridgeSuperGameBoy(base, slot1); } break; } } void LoaderWindow::onCancel() { window->hide(); }