#include <../base.hpp> #define SSMP_CPP namespace SNES { #include "memory/memory.cpp" #include "timing/timing.cpp" void sSMP::enter() { while(true) { tracer.trace_smpop(); //traces SMP opcode (only if tracer is enabled) (this->*opcode_table[op_readpc()])(); //forcefully sync S-CPU and S-SMP, in case chips are not communicating static unsigned counter = 0; if(++counter >= 128) { counter = 0; scheduler.sync_smpcpu(); } } } void sSMP::power() { //targets not initialized/changed upon reset t0.target = 0; t1.target = 0; t2.target = 0; reset(); } void sSMP::reset() { regs.pc = 0xffc0; regs.a = 0x00; regs.x = 0x00; regs.y = 0x00; regs.sp = 0xef; regs.p = 0x02; for(unsigned i = 0; i < memory::apuram.size(); i++) { memory::apuram.write(i, 0x00); } status.clock_counter = 0; status.dsp_counter = 0; //$00f0 status.clock_speed = 24 * 3 / 3; status.mmio_disabled = false; status.ram_writable = true; //$00f1 status.iplrom_enabled = true; //$00f2 status.dsp_addr = 0x00; //$00f8,$00f9 status.smp_f8 = 0x00; status.smp_f9 = 0x00; t0.enabled = false; t1.enabled = false; t2.enabled = false; t0.stage1_ticks = 0; t1.stage1_ticks = 0; t2.stage1_ticks = 0; t0.stage2_ticks = 0; t1.stage2_ticks = 0; t2.stage2_ticks = 0; t0.stage3_ticks = 0; t1.stage3_ticks = 0; t2.stage3_ticks = 0; } sSMP::sSMP() { initialize_opcode_table(); } sSMP::~sSMP() { } };