;----------------------------------------------------------------------; ; Header File ; ; (Written By MarcTheMER) ; ; Email: marcthemer@hotmail.com ; ;======================================================================; ; I had written this simple yet useful header file to help SNES ; ; programmers with their assembly. This section of code modifies the ; ; SNES cartridge header so it is compatable for use on zsnes or snes9x ; ;======================================================================; ; If you use any of my header files to create an awesome game please ; ; email me as I am always trying to learn new programming skills. ; ;----------------------------------------------------------------------; .SNESNATIVEVECTOR ; Defines inturupt vactor table COP DoNothing BRK DoNothing ABORT DoNothing NMI VBlank IRQ DoNothing .ENDNATIVEVECTOR .SNESEMUVECTOR ; Defines inturupt vactor table COP DoNothing ABORT DoNothing NMI DoNothing ; I wouldn't recomend using emulation mode. RESET Main IRQBRK DoNothing .ENDEMUVECTOR .EMPTYFILL $00 ; fills the rom with $00 .BANK 0 SLOT 0 .ORG 0 .SECTION "EmptyVectors" SEMIFREE ; Set up interupt vector coding. DoNothing: RTI .ENDS