#ifdef SNES_CPP const uint8_t SNES::Video::cursor[15 * 15] = { 0,0,0,0,0,0,1,1,1,0,0,0,0,0,0, 0,0,0,0,1,1,2,2,2,1,1,0,0,0,0, 0,0,0,1,2,2,1,2,1,2,2,1,0,0,0, 0,0,1,2,1,1,0,1,0,1,1,2,1,0,0, 0,1,2,1,0,0,0,1,0,0,0,1,2,1,0, 0,1,2,1,0,0,1,2,1,0,0,1,2,1,0, 1,2,1,0,0,1,1,2,1,1,0,0,1,2,1, 1,2,2,1,1,2,2,2,2,2,1,1,2,2,1, 1,2,1,0,0,1,1,2,1,1,0,0,1,2,1, 0,1,2,1,0,0,1,2,1,0,0,1,2,1,0, 0,1,2,1,0,0,0,1,0,0,0,1,2,1,0, 0,0,1,2,1,1,0,1,0,1,1,2,1,0,0, 0,0,0,1,2,2,1,2,1,2,2,1,0,0,0, 0,0,0,0,1,1,2,2,2,1,1,0,0,0,0, 0,0,0,0,0,0,1,1,1,0,0,0,0,0,0, }; void SNES::Video::draw_cursor(uint16_t color, int x, int y) { for(int cy = 0; cy < 15; cy++) { int vy = y + cy - 7; if(vy <= 0 || vy >= 240) continue; //do not draw offscreen bool hires = (pline_width[vy] == 512); for(int cx = 0; cx < 15; cx++) { int vx = x + cx - 7; if(vx < 0 || vx >= 256) continue; //do not draw offscreen uint8_t pixel = cursor[cy * 15 + cx]; if(pixel == 0) continue; uint16_t pixelcolor = (pixel == 1) ? 0 : color; if(hires == false) { *((uint16_t*)ppu.output + vy * 1024 + 0 + vx) = pixelcolor; *((uint16_t*)ppu.output + vy * 1024 + 512 + vx) = pixelcolor; } else { *((uint16_t*)ppu.output + vy * 1024 + 0 + vx * 2 + 0) = pixelcolor; *((uint16_t*)ppu.output + vy * 1024 + 512 + vx * 2 + 0) = pixelcolor; *((uint16_t*)ppu.output + vy * 1024 + 0 + vx * 2 + 1) = pixelcolor; *((uint16_t*)ppu.output + vy * 1024 + 512 + vx * 2 + 1) = pixelcolor; } } } } void SNES::Video::update() { uint16_t *data = (uint16_t*)ppu.output; unsigned width, height; switch(snes.input.port[1].device) { case SNES::Input::DeviceSuperScope: draw_cursor(0x001f, snes.input.port[1].superscope.x, snes.input.port[1].superscope.y); break; case SNES::Input::DeviceJustifiers: draw_cursor(0x02e0, snes.input.port[1].justifier.x2, snes.input.port[1].justifier.y2); //fallthrough case SNES::Input::DeviceJustifier: draw_cursor(0x001f, snes.input.port[1].justifier.x1, snes.input.port[1].justifier.y1); break; } unsigned yoffset = 1; //scanline 0 is always black, skip this line for video output if(mode == ModeNTSC && ppu.overscan()) yoffset += 8; //NTSC overscan centers x240 height image switch(mode) { default: case ModeNTSC: { width = 256; height = 224; } break; case ModePAL: { width = 256; height = 239; } break; } if(frame_hires) width <<= 1; if(frame_interlace) height <<= 1; snesinterface.video_refresh( data + yoffset * 1024, /* pitch = */ height <= 240 ? 2048 : 1024, /* line[] = */ height <= 240 ? (pline_width + yoffset) : (iline_width + yoffset * 2), width, height ); frame_hires = false; frame_interlace = false; } void SNES::Video::scanline() { unsigned y = ppu.vcounter(); if(y >= 240) return; unsigned width = (ppu.hires() == false ? 256 : 512); pline_width[y] = width; iline_width[y * 2 + (int)ppu.field()] = width; frame_hires |= ppu.hires(); frame_interlace |= ppu.interlace(); } void SNES::Video::set_mode(Mode mode_) { mode = mode_; } void SNES::Video::init() { for(unsigned i = 0; i < 240; i++) pline_width[i] = 256; for(unsigned i = 0; i < 480; i++) iline_width[i] = 256; frame_hires = false; frame_interlace = false; set_mode(ModeNTSC); } #endif //ifdef SNES_CPP