2009-05-12 22:20:41 +02:00

29 lines
629 B
C++
Executable File

class SuperGameBoy : public Memory {
public:
void enter();
uint8_t read(unsigned addr);
void write(unsigned addr, uint8_t data);
void init();
void enable();
void power();
void reset();
private:
library libsgb;
uint32_t samplebuffer[4096];
enum { SGB1 = 0, SGB2 = 1 };
function<bool (bool, uint8_t*, unsigned, uint8_t*, unsigned)> sgb_init;
function<void ()> sgb_term;
function<void ()> sgb_power;
function<void ()> sgb_reset;
function<uint8_t (unsigned)> sgb_read;
function<void (unsigned, uint8_t)> sgb_write;
function<unsigned (uint32_t*, unsigned)> sgb_run;
};
extern SuperGameBoy sgb;