2009-04-22 20:04:28 +02:00

25 lines
584 B
C++
Executable File

class Input {
public:
enum Setting {
Handle,
KeyboardSupport,
MouseSupport,
JoypadSupport,
};
virtual bool cap(Setting) { return false; }
virtual uintptr_t get(Setting) { return false; }
virtual bool set(Setting, uintptr_t) { return false; }
virtual bool acquire() { return false; }
virtual bool unacquire() { return false; }
virtual bool acquired() { return false; }
virtual bool poll(int16_t *table) { return false; }
virtual bool init() { return true; }
virtual void term() {}
Input() {}
virtual ~Input() {}
};