130 lines
4.3 KiB
C++
Executable File
130 lines
4.3 KiB
C++
Executable File
void AudioSettingsWindow::setup() {
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panel = new QWidget;
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layout = new QVBoxLayout;
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layout->setMargin(0);
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layout->setSpacing(0);
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title = new QLabel("Audio Settings");
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title->setProperty("class", "title");
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layout->addWidget(title);
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boxes = new QHBoxLayout; {
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frequencyLabel = new QLabel("Frequency:");
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frequencyLabel->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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boxes->addWidget(frequencyLabel);
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frequency = new QComboBox;
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frequency->addItem("32000hz");
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frequency->addItem("44100hz");
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frequency->addItem("48000hz");
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frequency->addItem("96000hz");
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boxes->addWidget(frequency);
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latencyLabel = new QLabel("Latency:");
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latencyLabel->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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boxes->addWidget(latencyLabel);
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latency = new QComboBox;
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latency->addItem("20ms");
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latency->addItem("40ms");
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latency->addItem("60ms");
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latency->addItem("80ms");
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latency->addItem("100ms");
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latency->addItem("120ms");
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boxes->addWidget(latency);
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}
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boxes->setSpacing(Style::WidgetSpacing);
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layout->addLayout(boxes);
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layout->addSpacing(Style::WidgetSpacing);
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sliders = new QGridLayout; {
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volumeLabel = new QLabel("Volume: 100%");
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volumeLabel->setToolTip("Warning: any volume other than 100% will result in a slight audio quality loss");
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sliders->addWidget(volumeLabel, 0, 0);
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volume = new QSlider(Qt::Horizontal);
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volume->setMinimum(0);
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volume->setMaximum(200);
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sliders->addWidget(volume, 0, 1);
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frequencySkewLabel = new QLabel("Input frequency: 32000hz");
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frequencySkewLabel->setToolTip(
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"Adjusts audio resampling rate.\n"
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"When both video sync and audio sync are enabled, use this setting to fine-tune the output.\n"
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"Lower the input frequency to clean audio output, eliminating crackling / popping.\n"
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"Raise the input frequency to smooth video output, eliminating duplicated frames."
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);
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sliders->addWidget(frequencySkewLabel, 1, 0);
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frequencySkew = new QSlider(Qt::Horizontal);
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frequencySkew->setMinimum(31800);
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frequencySkew->setMaximum(32200);
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sliders->addWidget(frequencySkew);
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}
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sliders->setSpacing(Style::WidgetSpacing);
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layout->addLayout(sliders);
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spacer = new QWidget;
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spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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layout->addWidget(spacer);
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panel->setLayout(layout);
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connect(frequency, SIGNAL(currentIndexChanged(int)), this, SLOT(frequencyChange(int)));
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connect(latency, SIGNAL(currentIndexChanged(int)), this, SLOT(latencyChange(int)));
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connect(volume, SIGNAL(valueChanged(int)), this, SLOT(volumeAdjust(int)));
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connect(frequencySkew, SIGNAL(valueChanged(int)), this, SLOT(frequencySkewAdjust(int)));
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syncUi();
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}
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void AudioSettingsWindow::syncUi() {
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int n;
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n = config.audio.outputFrequency;
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if(n <= 32000) frequency->setCurrentIndex(0);
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else if(n <= 44100) frequency->setCurrentIndex(1);
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else if(n <= 48000) frequency->setCurrentIndex(2);
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else if(n <= 96000) frequency->setCurrentIndex(3);
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else frequency->setCurrentIndex(0);
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n = config.audio.latency;
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latency->setCurrentIndex((n - 20) / 20);
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n = config.audio.volume;
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volumeLabel->setText(utf8() << "Volume: " << n << "%");
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volume->setSliderPosition(n);
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n = config.audio.inputFrequency;
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frequencySkewLabel->setText(utf8() << "Input frequency: " << n << "hz");
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frequencySkew->setSliderPosition(n);
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}
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void AudioSettingsWindow::frequencyChange(int value) {
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switch(value) { default:
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case 0: config.audio.outputFrequency = 32000; break;
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case 1: config.audio.outputFrequency = 44100; break;
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case 2: config.audio.outputFrequency = 48000; break;
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case 3: config.audio.outputFrequency = 96000; break;
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}
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audio.set(Audio::Frequency, config.audio.outputFrequency);
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}
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void AudioSettingsWindow::latencyChange(int value) {
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value = max(0, min(5, value));
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config.audio.latency = 20 + value * 20;
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audio.set(Audio::Latency, config.audio.latency);
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}
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void AudioSettingsWindow::volumeAdjust(int value) {
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config.audio.volume = value;
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audio.set(Audio::Volume, config.audio.volume);
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syncUi();
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}
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void AudioSettingsWindow::frequencySkewAdjust(int value) {
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config.audio.inputFrequency = value;
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utility.updateEmulationSpeed();
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syncUi();
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}
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