2009-04-22 20:04:28 +02:00

164 lines
5.1 KiB
C++
Executable File

string Utility::selectCartridge() {
audio.clear();
QString filename = QFileDialog::getOpenFileName(0,
"Load Cartridge",
utf8() << (snes.config.path.rom != "" ? snes.config.path.rom : snes.config.path.current),
"SNES images (*.smc *.sfc *.swc *.fig *.bs *.st"
#if defined(GZIP_SUPPORT)
" *.zip *.gz"
#endif
#if defined(JMA_SUPPORT)
" *.jma"
#endif
");;"
"All files (*)"
);
return string() << filename.toUtf8().constData();
}
string Utility::selectFolder(const char *title) {
audio.clear();
QString pathname = QFileDialog::getExistingDirectory(0,
title, utf8() << snes.config.path.current,
QFileDialog::ShowDirsOnly);
return string() << pathname.toUtf8().constData();
}
void Utility::loadCartridge(const char *filename) {
switch(cartridge.detect_image_type(filename)) {
case Cartridge::TypeNormal: loadCartridgeNormal(filename); break;
case Cartridge::TypeBsxSlotted: winLoader->loadBsxSlottedCartridge(filename, ""); break;
case Cartridge::TypeBsxBios: winLoader->loadBsxCartridge(filename, ""); break;
case Cartridge::TypeBsx: winLoader->loadBsxCartridge(snes.config.path.bsx, filename); break;
case Cartridge::TypeSufamiTurboBios: winLoader->loadSufamiTurboCartridge(filename, "", ""); break;
case Cartridge::TypeSufamiTurbo: winLoader->loadSufamiTurboCartridge(snes.config.path.st, filename, ""); break;
}
}
bool Utility::loadCartridgeNormal(const char *base) {
if(!*base) return false;
unloadCartridge();
cartridge.load_normal(base);
modifySystemState(LoadCartridge);
return true;
}
bool Utility::loadCartridgeBsxSlotted(const char *base, const char *slot) {
if(!*base) return false;
unloadCartridge();
cartridge.load_bsx_slotted(base, slot);
modifySystemState(LoadCartridge);
return true;
}
bool Utility::loadCartridgeBsx(const char *base, const char *slot) {
if(!*base) return false;
unloadCartridge();
cartridge.load_bsx(base, slot);
modifySystemState(LoadCartridge);
return true;
}
bool Utility::loadCartridgeSufamiTurbo(const char *base, const char *slotA, const char *slotB) {
if(!*base) return false;
unloadCartridge();
cartridge.load_sufami_turbo(base, slotA, slotB);
modifySystemState(LoadCartridge);
return true;
}
void Utility::unloadCartridge() {
if(cartridge.loaded()) {
cartridge.unload();
modifySystemState(UnloadCartridge);
}
}
void Utility::modifySystemState(system_state_t state) {
video.clear();
audio.clear();
switch(state) {
case LoadCartridge: {
//must call cartridge.load_cart_...() before calling modifySystemState(LoadCartridge)
if(cartridge.loaded() == false) break;
application.power = true;
application.pause = false;
snes.power();
//warn if unsupported hardware detected
string chip;
if(cartridge.has_superfx()) chip = "SuperFX";
else if(cartridge.has_sa1()) chip = "SA-1";
else if(cartridge.has_st011()) chip = "ST011";
else if(cartridge.has_st018()) chip = "ST018";
else if(cartridge.has_dsp3()) chip = "DSP-3";
if(chip != "") {
QMessageBox::warning(winMain->window, "Warning", utf8()
<< "<p><b>Warning:</b><br>Unsupported " << chip << " chip detected. "
<< "It is unlikely that this title will work properly.</p>");
}
showMessage(utf8()
<< "Loaded " << cartridge.name()
<< (cartridge.patched() ? ", and applied UPS patch." : "."));
winMain->window->setWindowTitle(utf8() << BSNES_TITLE << " - " << cartridge.name());
} break;
case UnloadCartridge: {
if(cartridge.loaded() == false) break; //no cart to unload?
cartridge.unload();
application.power = false;
application.pause = true;
showMessage(utf8() << "Unloaded " << cartridge.name() << ".");
winMain->window->setWindowTitle(utf8() << BSNES_TITLE);
} break;
case PowerOn: {
if(cartridge.loaded() == false || application.power == true) break;
application.power = true;
application.pause = false;
snes.power();
showMessage("Power on.");
} break;
case PowerOff: {
if(cartridge.loaded() == false || application.power == false) break;
application.power = false;
application.pause = true;
showMessage("Power off.");
} break;
case PowerCycle: {
if(cartridge.loaded() == false) break;
application.power = true;
application.pause = false;
snes.power();
showMessage("System power was cycled.");
} break;
case Reset: {
if(cartridge.loaded() == false || application.power == false) break;
application.pause = false;
snes.reset();
showMessage("System was reset.");
} break;
}
winMain->syncUi();
winCodeEditor->dismiss();
winCheatEditor->reloadList();
winCheatEditor->syncUi();
}