138 lines
3.7 KiB
C++
Executable File
138 lines
3.7 KiB
C++
Executable File
#include <sys/ipc.h>
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#include <sys/shm.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xatom.h>
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#include <X11/extensions/Xv.h>
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#include <X11/extensions/Xvlib.h>
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#include <X11/extensions/XShm.h>
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#include <SDL/SDL.h>
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namespace ruby {
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#include "sdl.hpp"
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class pVideoSDL {
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public:
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VideoSDL &self;
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Display *display;
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SDL_Surface *screen, *buffer;
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struct {
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uintptr_t handle;
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} settings;
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bool cap(Video::Setting setting) {
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if(setting == Video::Handle) return true;
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return false;
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}
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uintptr_t get(Video::Setting setting) {
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if(setting == Video::Handle) return settings.handle;
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return false;
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}
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bool set(Video::Setting setting, uintptr_t param) {
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if(setting == Video::Handle) {
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settings.handle = param;
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return true;
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}
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return false;
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}
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bool lock(uint32_t *&data, unsigned &pitch) {
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if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer);
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pitch = buffer->pitch;
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return data = (uint32_t*)buffer->pixels;
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}
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void unlock() {
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if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer);
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}
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void clear() {
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if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer);
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uint32_t *data = (uint32_t*)buffer->pixels;
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for(unsigned y = 0; y < 1024; y++) {
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for(unsigned x = 0; x < 1024; x++) {
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*data++ |= 0xff000000;
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}
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data += (buffer->pitch >> 2) - 1024;
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}
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if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer);
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refresh(1024, 1024);
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}
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void refresh(unsigned width, unsigned height) {
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//ruby input is X8R8G8B8, top 8-bits are ignored.
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//as SDL forces us to use a 32-bit buffer, we must set alpha to 255 (full opacity)
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//to prevent blending against the window beneath when X window visual is 32-bits.
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if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer);
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uint32_t *data = (uint32_t*)buffer->pixels;
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for(unsigned y = 0; y < height; y++) {
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for(unsigned x = 0; x < width; x++) {
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*data++ |= 0xff000000;
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}
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data += (buffer->pitch >> 2) - width;
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}
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if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer);
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XWindowAttributes attributes;
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XGetWindowAttributes(display, settings.handle, &attributes);
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SDL_Rect src, dest;
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src.x = 0;
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src.y = 0;
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src.w = width;
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src.h = height;
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dest.x = 0;
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dest.y = 0;
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dest.w = attributes.width;
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dest.h = attributes.height;
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SDL_SoftStretch(buffer, &src, screen, &dest);
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SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
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}
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bool init() {
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//display = XOpenDisplay(0);
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char env[512];
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sprintf(env, "SDL_WINDOWID=%ld", settings.handle);
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putenv(env);
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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//screen depth must be 32, as 24bpp with a 32-bit X window visual produces no output.
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screen = SDL_SetVideoMode(2560, 1600, 32, SDL_HWSURFACE);
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//buffer depth must be 32, as this is the input format used by all ruby drivers.
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buffer = SDL_CreateRGBSurface(SDL_HWSURFACE,
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1024, 1024, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000
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);
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return true;
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}
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void term() {
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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}
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pVideoSDL(VideoSDL &self_) : self(self_) {
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settings.handle = 0;
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}
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};
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bool VideoSDL::cap(Setting setting) { return p.cap(setting); }
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uintptr_t VideoSDL::get(Setting setting) { return p.get(setting); }
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bool VideoSDL::set(Setting setting, uintptr_t param) { return p.set(setting, param); }
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bool VideoSDL::lock(uint32_t *&data, unsigned &pitch) { return p.lock(data, pitch); }
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void VideoSDL::unlock() { p.unlock(); }
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void VideoSDL::clear() { p.clear(); }
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void VideoSDL::refresh(unsigned width, unsigned height) { p.refresh(width, height); }
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bool VideoSDL::init() { return p.init(); }
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void VideoSDL::term() { p.term(); }
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VideoSDL::VideoSDL() : p(*new pVideoSDL(*this)) {}
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VideoSDL::~VideoSDL() { delete &p; }
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} //namespace ruby
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