quickdev16/snes/crc/debug.c
optixx 369667e154 o cleanup
o refactor debug function
o add ifeq platform to makefile
o get crc working on bank 0
2009-04-26 11:00:02 +02:00

44 lines
1001 B
C

#include "data.h"
#include "pad.h"
#include "PPU.h"
#include "ressource.h"
#include "crc.h"
word debugMap[0x400];
void initDebugMap(void) {
word i;
for(i=0; i<0x400; i++) {
debugMap[i] = 0x00;
}
}
void int2hex(word i, char *buf)
{
word a;
for (a = 0; a < 4; ++a) {
buf[a] = (i >> (4 * (2 * 2 - 1 - a))) & 0xf;
if (buf[a] < 10)
buf[a] += '0';
else
buf[a] += 'A' - 10;
}
buf[a] = 0;
}
void writeln(char *buffer,word y){
char i;
waitForVBlank();
for(i=0; i<32; i++) {
waitForVBlank();
VRAMByteWrite((byte) (buffer[i]-32), (word) (0x4000+i+(y*0x20)));
}
}
void enableDebugScreen(void){
VRAMLoad((word) debugFont_pic, 0x5000, 2048);
CGRAMLoad((word) debugFont_pal, (byte) 0x00, (word) 16);
VRAMLoad((word) debugMap, 0x4000, 0x0800);
setTileMapLocation(0x4000, (byte) 0x00, (byte) 0);
setCharacterLocation(0x5000, (byte) 0);
*(byte*) 0x2100 = 0x0f; // enable background
}