89 lines
1.7 KiB
C

#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include "data.h"
#include "pad.h"
#include "PPU.h"
#include "ressource.h"
word debugMap[0x400];
char debug_buffer[255];
void debug_init(void) {
word i;
for(i=0; i<0x400; i++) {
debugMap[i] = 0x00;
}
}
void _print_screen(word y, char *buffer){
char i;
char l;
l = strlen(buffer);
waitForVBlank();
for(i=0; i<32; i++) {
if (buffer[i] == '\n' ) {
y++;
continue;
}
if (i<l)
VRAMByteWrite((byte) (buffer[i]-32), (word) (0x4000+i+(y*0x20)));
else
VRAMByteWrite((byte) (' '-32), (word) (0x4000+i+(y*0x20)));
}
}
void _print_console(char *buffer){
while(*buffer)
*(byte*) 0x3000=*buffer++;
}
void printfc(char *fmt,...){
va_list ap;
va_start(ap,fmt);
vsprintf(debug_buffer,fmt,ap);
va_end(ap);
_print_console(debug_buffer);
}
void printfs(word y,char *fmt,...){
va_list ap;
va_start(ap,fmt);
vsprintf(debug_buffer,fmt,ap);
va_end(ap);
_print_screen(y,debug_buffer);
}
void debug_enable(void){
VRAMLoad((word) debugFont_pic, 0x5000, 2048);
CGRAMLoad((word) debugFont_pal, (byte) 0x00, (word) 16);
VRAMLoad((word) debugMap, 0x4000, 0x0800);
setTileMapLocation(0x4000, (byte) 0x00, (byte) 0);
setCharacterLocation(0x5000, (byte) 0);
*(byte*) 0x2100 = 0x0f; // enable background
}
int unlink(const char *name){
printfc("unlink called");
}
int close(int fd){
printfc("close called");
}
int isatty(int fd){
printfc("isatty called");
}
int write(int fd,void * buffer, size_t len){
printfc("write called");
}
long lseek(int fd,long offset, int whence){
printfc("lseek called");
}