quickdev16/tools/bsnes/ppu/bppu/bppu_render_windows.cpp
2009-05-12 20:05:00 +02:00

100 lines
2.7 KiB
C++
Executable File

#ifdef BPPU_CPP
void bPPU::build_window_table(uint8 bg, bool mainscreen) {
uint8 set = 1, clr = 0;
uint8 *wtbl = (mainscreen == true) ? window[bg].main : window[bg].sub;
if(bg != COL) {
if(mainscreen == true && regs.window_enabled[bg] == false) {
memset(wtbl, 0, 256);
return;
}
if(mainscreen == false && regs.sub_window_enabled[bg] == false) {
memset(wtbl, 0, 256);
return;
}
} else {
switch((mainscreen == true) ? regs.color_mask : regs.colorsub_mask) {
case 0: { //always
memset(wtbl, 1, 256);
} return;
case 3: { //never
memset(wtbl, 0, 256);
} return;
case 1: { //inside window only
set = 1;
clr = 0;
} break;
case 2: { //outside window only
set = 0;
clr = 1;
} break;
}
}
uint16 window1_left = regs.window1_left;
uint16 window1_right = regs.window1_right;
uint16 window2_left = regs.window2_left;
uint16 window2_right = regs.window2_right;
if(regs.window1_enabled[bg] == false && regs.window2_enabled[bg] == false) {
memset(wtbl, clr, 256);
return;
}
if(regs.window1_enabled[bg] == true && regs.window2_enabled[bg] == false) {
if(regs.window1_invert[bg] == true)swap(set, clr);
for(int x = 0; x < 256; x++) {
wtbl[x] = (x >= window1_left && x <= window1_right) ? set : clr;
}
return;
}
if(regs.window1_enabled[bg] == false && regs.window2_enabled[bg] == true) {
if(regs.window2_invert[bg] == true)swap(set, clr);
for(int x = 0; x < 256; x++) {
wtbl[x] = (x >= window2_left && x <= window2_right) ? set : clr;
}
return;
}
//(regs.window1_enabled[bg] == true && regs.window2_enabled[bg] == true)
int w1_mask, w2_mask; //1 = masked, 0 = not masked
for(int x = 0; x < 256; x++) {
w1_mask = (x >= window1_left && x <= window1_right);
if(regs.window1_invert[bg] == true)w1_mask = !w1_mask;
w2_mask = (x >= window2_left && x <= window2_right);
if(regs.window2_invert[bg] == true)w2_mask = !w2_mask;
switch(regs.window_mask[bg]) {
case 0: { //WINDOWMASK_OR:
wtbl[x] = ((w1_mask | w2_mask) == 1) ? set : clr;
} break;
case 1: { //WINDOWMASK_AND:
wtbl[x] = ((w1_mask & w2_mask) == 1) ? set : clr;
} break;
case 2: { //WINDOWMASK_XOR:
wtbl[x] = ((w1_mask ^ w2_mask) == 1) ? set : clr;
} break;
case 3: { //WINDOWMASK_XNOR:
wtbl[x] = ((w1_mask ^ w2_mask) == 0) ? set : clr;
} break;
}
}
}
void bPPU::build_window_tables(uint8 bg) {
build_window_table(bg, true);
build_window_table(bg, false);
}
#endif //ifdef BPPU_CPP