quickdev16/files/docs/snes/SNESMNEM.TXT
2016-02-15 17:42:39 +01:00

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add add adress for all instruction fetches
adc add memory to accumulator with carry
and 'and' memory with accumulator
asl arithmic shift left 1 bit (memory or accumulator)
bcc branch on carry clear C=0
bcs branch on carry set C=1
beq branch if equal Z=1
bit bit test
bmi branch if result is negative N=1
bne branch if not equal Z=0
bpl branch if result is plus N=0
bra branch always
brk force break
brl branch always long
bvc branch on overflow clear V=0
bvs branch on overflow set V=1
clc clear carry flag C=0
cld clear decimal mode D=0
cli clear interrupt disable bit I=0
clv clear overflow flag V=0
cmp compare memory and accumulator
cop coprocessor
cpx compare memory and index x
cpy compare memory and index y
dec decrement memory or accumulator by one
dex decrement index x by one
dey decrement index y by one
eor exclusive 'or' memory with accumulator
inc increment memory or accumulator by one
inx increment index x by one
iny increment index y by one
jml jump long other banks possible
jmp jump to location in same bank
jsl jump to subroutine long
jsr jump to subroutine in same bank
lda load accumulator with memory
ldx load index x with memory
ldy load index y with memory
lsr logical shift right by one bit (memory or accu)
mvn move block negative (uses x,y,a)
mvp move block positive (uses x,y,a)
nop no operation
ora 'or' memory with accumulator
pea push effective adres (or data) on stack
pei push effective indirect adres on stack
per push effective program counter relative adres on stack
pha push accumulator on stack
phb push data bank register on stack
phd push direct register on stack
phk push program bank register on stack
php push processor status on stack
phx push index register x on stack
phy push index register y on stack
pla pull accumulator from stack
plb pull data bank register from stack
pld pull direct register from stack
plp pull processor status from stack
plx pull index x from stack
ply pull index y from stack
rep reset processor status bits
rol rotate left one bit (memory or accu)
ror rorate right one bit (memory or accu)
rti return from interrupt
rtl return from subroutine long
rts return from subroutine
sbc subtract memory from accumulator with borrow
sec set carry flag C=1
sed set decimal mode D=1
sei set interrupt disable status I=1
sep set processor status bits
sta store accumulator in memory
stp stop the clock (only reset will help)
stx store index x in memory
sty store index y in memory
stz store zero in memory
tad (tcd) transfer accumulator to direct register
tas (tcs) transfer accumulator to stack pointer register
tax transfer accumulator to index x
tay transfer accumulator to index y
tda (tdc) transfer direct register to accumulator
trb test and reset bit
tsa (tsc) transfer stack pointer register to accumulator
tsb test and set bit
tsx transfer stack pointer register to index x
txa transfer index x to accumulator
txs transfer index x to stack pointer register
txy transfer index x to index y
tya transfer index y to accumulator
tyx transfer index y to index x
wai wait for interrupt
xba exchange accumulator high and low 8 bits
xce exchange carry and emulation bits