quickdev16/tools/bsnes/ppu/bppu/bppu_render.cpp
2009-05-12 20:05:00 +02:00

151 lines
3.9 KiB
C++
Executable File

#ifdef BPPU_CPP
#include "bppu_render_cache.cpp"
#include "bppu_render_windows.cpp"
#include "bppu_render_bg.cpp"
#include "bppu_render_oam.cpp"
#include "bppu_render_mode7.cpp"
#include "bppu_render_addsub.cpp"
#include "bppu_render_line.cpp"
//this function can be used to disable BG / OAM layer rendering (currently unused)
bool bPPU::render_enabled(uint8 bg, uint8 pri) {
return true;
}
/*
Mode 0: ->
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
BG4B, BG3B, OAM0, BG4A, BG3A, OAM1, BG2B, BG1B, OAM2, BG2A, BG1A, OAM3
*/
void bPPU::render_line_mode0() {
render_line_bg(BG1, COLORDEPTH_4, 8, 11);
render_line_bg(BG2, COLORDEPTH_4, 7, 10);
render_line_bg(BG3, COLORDEPTH_4, 2, 5);
render_line_bg(BG4, COLORDEPTH_4, 1, 4);
render_line_oam(3, 6, 9, 12);
}
/*
Mode 1 (pri=1): ->
1, 2, 3, 4, 5, 6, 7, 8, 9, 10
BG3B, OAM0, OAM1, BG2B, BG1B, OAM2, BG2A, BG1A, OAM3, BG3A
Mode 1 (pri=0): ->
1, 2, 3, 4, 5, 6, 7, 8, 9, 10
BG3B, OAM0, BG3A, OAM1, BG2B, BG1B, OAM2, BG2A, BG1A, OAM3
*/
void bPPU::render_line_mode1() {
if(regs.bg3_priority) {
render_line_bg(BG1, COLORDEPTH_16, 5, 8);
render_line_bg(BG2, COLORDEPTH_16, 4, 7);
render_line_bg(BG3, COLORDEPTH_4, 1, 10);
render_line_oam(2, 3, 6, 9);
} else {
render_line_bg(BG1, COLORDEPTH_16, 6, 9);
render_line_bg(BG2, COLORDEPTH_16, 5, 8);
render_line_bg(BG3, COLORDEPTH_4, 1, 3);
render_line_oam(2, 4, 7, 10);
}
}
/*
Mode 2: ->
1, 2, 3, 4, 5, 6, 7, 8
BG2B, OAM0, BG1B, OAM1, BG2A, OAM2, BG1A, OAM3
*/
void bPPU::render_line_mode2() {
render_line_bg(BG1, COLORDEPTH_16, 3, 7);
render_line_bg(BG2, COLORDEPTH_16, 1, 5);
render_line_oam(2, 4, 6, 8);
}
/*
Mode 3: ->
1, 2, 3, 4, 5, 6, 7, 8
BG2B, OAM0, BG1B, OAM1, BG2A, OAM2, BG1A, OAM3
*/
void bPPU::render_line_mode3() {
render_line_bg(BG1, COLORDEPTH_256, 3, 7);
render_line_bg(BG2, COLORDEPTH_16, 1, 5);
render_line_oam(2, 4, 6, 8);
}
/*
Mode 4: ->
1, 2, 3, 4, 5, 6, 7, 8
BG2B, OAM0, BG1B, OAM1, BG2A, OAM2, BG1A, OAM3
*/
void bPPU::render_line_mode4() {
render_line_bg(BG1, COLORDEPTH_256, 3, 7);
render_line_bg(BG2, COLORDEPTH_4, 1, 5);
render_line_oam(2, 4, 6, 8);
}
/*
Mode 5: ->
1, 2, 3, 4, 5, 6, 7, 8
BG2B, OAM0, BG1B, OAM1, BG2A, OAM2, BG1A, OAM3
*/
void bPPU::render_line_mode5() {
render_line_bg(BG1, COLORDEPTH_16, 3, 7);
render_line_bg(BG2, COLORDEPTH_4, 1, 5);
render_line_oam(2, 4, 6, 8);
}
/*
Mode 6: ->
1, 2, 3, 4, 5, 6
OAM0, BG1B, OAM1, OAM2, BG1A, OAM3
*/
void bPPU::render_line_mode6() {
render_line_bg(BG1, COLORDEPTH_16, 2, 5);
render_line_oam(1, 3, 4, 6);
}
/*
Mode7: ->
1, 2, 3, 4, 5
OAM0, BG1n, OAM1, OAM2, OAM3
Mode 7 EXTBG: ->
1, 2, 3, 4, 5, 6, 7
BG2B, OAM0, BG1n, OAM1, BG2A, OAM2, OAM3
*/
void bPPU::render_line_mode7() {
if(regs.mode7_extbg == false) {
render_line_mode7(BG1, 2, 2);
render_line_oam(1, 3, 4, 5);
} else {
render_line_mode7(BG1, 3, 3);
render_line_mode7(BG2, 1, 5);
render_line_oam(2, 4, 6, 7);
}
}
void bPPU::render_line() {
if(regs.display_disabled == true) {
render_line_clear();
return;
}
flush_pixel_cache();
build_window_tables(COL);
update_bg_info();
switch(regs.bg_mode) {
case 0: render_line_mode0(); break;
case 1: render_line_mode1(); break;
case 2: render_line_mode2(); break;
case 3: render_line_mode3(); break;
case 4: render_line_mode4(); break;
case 5: render_line_mode5(); break;
case 6: render_line_mode6(); break;
case 7: render_line_mode7(); break;
}
render_line_output();
}
#endif //ifdef BPPU_CPP