2009-04-08 21:29:36 +02:00

372 lines
22 KiB
C++
Executable File

void MainWindow::setup() {
window = new Window;
window->setObjectName("main-window");
window->setWindowTitle(BSNES_TITLE);
system = window->menuBar()->addMenu("&System");
system_load = system->addAction("&Load Cartridge ...");
system->addSeparator();
system_power = system->addMenu("&Power");
system_power_on = system_power->addAction("On");
system_power_on->setCheckable(true);
system_power_off = system_power->addAction("Off");
system_power_off->setCheckable(true);
system_reset = system->addAction("&Reset");
system->addSeparator();
system_port1 = system->addMenu("Controller Port 1");
system_port1_none = system_port1->addAction("&None");
system_port1_none->setCheckable(true);
system_port1_joypad = system_port1->addAction("&Joypad");
system_port1_joypad->setCheckable(true);
system_port1_multitap = system_port1->addAction("&Multitap");
system_port1_multitap->setCheckable(true);
system_port1_mouse = system_port1->addAction("M&ouse");
system_port1_mouse->setCheckable(true);
system_port2 = system->addMenu("Controller Port 2");
system_port2_none = system_port2->addAction("&None");
system_port2_none->setCheckable(true);
system_port2_joypad = system_port2->addAction("&Joypad");
system_port2_joypad->setCheckable(true);
system_port2_multitap = system_port2->addAction("&Multitap");
system_port2_multitap->setCheckable(true);
system_port2_mouse = system_port2->addAction("M&ouse");
system_port2_mouse->setCheckable(true);
system_port2_superscope = system_port2->addAction("&Super Scope");
system_port2_superscope->setCheckable(true);
system_port2_justifier = system_port2->addAction("&Justifier");
system_port2_justifier->setCheckable(true);
system_port2_justifiers = system_port2->addAction("&Two Justifiers");
system_port2_justifiers->setCheckable(true);
system->addSeparator();
system_exit = system->addAction("E&xit");
system_exit->setMenuRole(QAction::QuitRole);
settings = window->menuBar()->addMenu("S&ettings");
settings_videoMode = settings->addMenu("&Video Mode");
settings_videoMode_1x = settings_videoMode->addAction("Scale &1x");
settings_videoMode_1x->setCheckable(true);
settings_videoMode_2x = settings_videoMode->addAction("Scale &2x");
settings_videoMode_2x->setCheckable(true);
settings_videoMode_3x = settings_videoMode->addAction("Scale &3x");
settings_videoMode_3x->setCheckable(true);
settings_videoMode_4x = settings_videoMode->addAction("Scale &4x");
settings_videoMode_4x->setCheckable(true);
settings_videoMode_max = settings_videoMode->addAction("Scale &Max");
settings_videoMode_max->setCheckable(true);
settings_videoMode_max->setStatusTip("Scale video output to fill as much of the screen as possible");
settings_videoMode->addSeparator();
settings_videoMode_correctAspectRatio = settings_videoMode->addAction("&Correct Aspect Ratio");
settings_videoMode_correctAspectRatio->setStatusTip("Match pixel width-to-height ratio of TV");
settings_videoMode_correctAspectRatio->setCheckable(true);
settings_videoMode_fullscreen = settings_videoMode->addAction("&Fullscreen");
settings_videoMode_fullscreen->setCheckable(true);
settings_videoMode->addSeparator();
settings_videoMode_ntsc = settings_videoMode->addAction("&NTSC");
settings_videoMode_ntsc->setCheckable(true);
settings_videoMode_ntsc->setStatusTip("Size video output window to match NTSC TV spec");
settings_videoMode_pal = settings_videoMode->addAction("&PAL");
settings_videoMode_pal->setCheckable(true);
settings_videoMode_pal->setStatusTip("Size video output window to match PAL TV spec");
settings_videoFilter = settings->addMenu("Video &Filter");
settings_videoFilter_point = settings_videoFilter->addAction("&Point");
settings_videoFilter_point->setCheckable(true);
settings_videoFilter_point->setStatusTip("Use pixellated hardware video scaling");
settings_videoFilter_linear = settings_videoFilter->addAction("&Linear");
settings_videoFilter_linear->setCheckable(true);
settings_videoFilter_linear->setStatusTip("Use smoothed hardware video scaling");
settings_videoFilter->addSeparator();
settings_videoFilter_none = settings_videoFilter->addAction("&None");
settings_videoFilter_none->setCheckable(true);
settings_videoFilter_scanline = settings_videoFilter->addAction("&Scanline");
settings_videoFilter_scanline->setCheckable(true);
settings_videoFilter_scale2x = settings_videoFilter->addAction("S&cale2x");
settings_videoFilter_scale2x->setCheckable(true);
settings_videoFilter_hq2x = settings_videoFilter->addAction("&HQ2x");
settings_videoFilter_hq2x->setCheckable(true);
settings_videoFilter_ntsc = settings_videoFilter->addAction("N&TSC");
settings_videoFilter_ntsc->setCheckable(true);
settings->addSeparator();
settings_muteAudio = settings->addAction("&Mute Audio Output");
settings_muteAudio->setCheckable(true);
settings->addSeparator();
settings_emulationSpeed = settings->addMenu("&Emulation Speed");
settings_emulationSpeed_slowest = settings_emulationSpeed->addAction("50%");
settings_emulationSpeed_slowest->setCheckable(true);
settings_emulationSpeed_slow = settings_emulationSpeed->addAction("75%");
settings_emulationSpeed_slow->setCheckable(true);
settings_emulationSpeed_normal = settings_emulationSpeed->addAction("100%");
settings_emulationSpeed_normal->setCheckable(true);
settings_emulationSpeed_fast = settings_emulationSpeed->addAction("150%");
settings_emulationSpeed_fast->setCheckable(true);
settings_emulationSpeed_fastest = settings_emulationSpeed->addAction("200%");
settings_emulationSpeed_fastest->setCheckable(true);
settings_emulationSpeed->addSeparator();
settings_emulationSpeed_syncVideo = settings_emulationSpeed->addAction("Sync &Video");
settings_emulationSpeed_syncVideo->setCheckable(true);
settings_emulationSpeed_syncVideo->setStatusTip("Sync video output to vertical refresh rate");
settings_emulationSpeed_syncAudio = settings_emulationSpeed->addAction("Sync &Audio");
settings_emulationSpeed_syncAudio->setCheckable(true);
settings_emulationSpeed_syncAudio->setStatusTip("Sync audio output to sound card output rate");
settings_configuration = settings->addAction("&Configuration ...");
settings_configuration->setMenuRole(QAction::PreferencesRole);
help = window->menuBar()->addMenu("&Help");
help_documentation = help->addAction("Documentation ...");
help_license = help->addAction("License ...");
help->addSeparator();
help_about = help->addAction("&About ...");
help_about->setMenuRole(QAction::AboutRole);
canvasContainer = new CanvasObject;
canvasContainer->setAcceptDrops(true); {
canvasContainer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
canvasContainer->setObjectName("backdrop");
canvasLayout = new QVBoxLayout; {
canvasLayout->setMargin(0);
canvasLayout->setAlignment(Qt::AlignCenter);
canvas = new CanvasWidget;
canvas->setAcceptDrops(true);
canvas->setAttribute(Qt::WA_PaintOnScreen, true); //disable Qt painting on focus / resize
QPalette palette;
palette.setColor(QPalette::Window, QColor(0, 0, 0));
canvas->setPalette(palette);
canvas->setAutoFillBackground(true);
}
canvasLayout->addWidget(canvas);
}
canvasContainer->setLayout(canvasLayout);
window->statusBar()->showMessage("");
systemState = new QLabel;
window->statusBar()->addPermanentWidget(systemState);
window->setCentralWidget(canvasContainer);
//slots
connect(system_load, SIGNAL(triggered()), this, SLOT(loadCartridge()));
connect(system_power_on, SIGNAL(triggered()), this, SLOT(powerOn()));
connect(system_power_off, SIGNAL(triggered()), this, SLOT(powerOff()));
connect(system_reset, SIGNAL(triggered()), this, SLOT(reset()));
connect(system_port1_none, SIGNAL(triggered()), this, SLOT(setPort1None()));
connect(system_port1_joypad, SIGNAL(triggered()), this, SLOT(setPort1Joypad()));
connect(system_port1_multitap, SIGNAL(triggered()), this, SLOT(setPort1Multitap()));
connect(system_port1_mouse, SIGNAL(triggered()), this, SLOT(setPort1Mouse()));
connect(system_port2_none, SIGNAL(triggered()), this, SLOT(setPort2None()));
connect(system_port2_joypad, SIGNAL(triggered()), this, SLOT(setPort2Joypad()));
connect(system_port2_multitap, SIGNAL(triggered()), this, SLOT(setPort2Multitap()));
connect(system_port2_mouse, SIGNAL(triggered()), this, SLOT(setPort2Mouse()));
connect(system_port2_superscope, SIGNAL(triggered()), this, SLOT(setPort2SuperScope()));
connect(system_port2_justifier, SIGNAL(triggered()), this, SLOT(setPort2Justifier()));
connect(system_port2_justifiers, SIGNAL(triggered()), this, SLOT(setPort2Justifiers()));
connect(system_exit, SIGNAL(triggered()), this, SLOT(quit()));
connect(settings_videoMode_1x, SIGNAL(triggered()), this, SLOT(setVideoMode1x()));
connect(settings_videoMode_2x, SIGNAL(triggered()), this, SLOT(setVideoMode2x()));
connect(settings_videoMode_3x, SIGNAL(triggered()), this, SLOT(setVideoMode3x()));
connect(settings_videoMode_4x, SIGNAL(triggered()), this, SLOT(setVideoMode4x()));
connect(settings_videoMode_max, SIGNAL(triggered()), this, SLOT(setVideoModeMax()));
connect(settings_videoMode_correctAspectRatio, SIGNAL(triggered()), this, SLOT(toggleAspectCorrection()));
connect(settings_videoMode_fullscreen, SIGNAL(triggered()), this, SLOT(toggleFullscreen()));
connect(settings_videoMode_ntsc, SIGNAL(triggered()), this, SLOT(setVideoNtsc()));
connect(settings_videoMode_pal, SIGNAL(triggered()), this, SLOT(setVideoPal()));
connect(settings_videoFilter_point, SIGNAL(triggered()), this, SLOT(setPointFilter()));
connect(settings_videoFilter_linear, SIGNAL(triggered()), this, SLOT(setLinearFilter()));
connect(settings_videoFilter_none, SIGNAL(triggered()), this, SLOT(setNoFilter()));
connect(settings_videoFilter_scanline, SIGNAL(triggered()), this, SLOT(setScanlineFilter()));
connect(settings_videoFilter_scale2x, SIGNAL(triggered()), this, SLOT(setScale2xFilter()));
connect(settings_videoFilter_hq2x, SIGNAL(triggered()), this, SLOT(setHq2xFilter()));
connect(settings_videoFilter_ntsc, SIGNAL(triggered()), this, SLOT(setNtscFilter()));
connect(settings_muteAudio, SIGNAL(triggered()), this, SLOT(muteAudio()));
connect(settings_emulationSpeed_slowest, SIGNAL(triggered()), this, SLOT(setSpeedSlowest()));
connect(settings_emulationSpeed_slow, SIGNAL(triggered()), this, SLOT(setSpeedSlow()));
connect(settings_emulationSpeed_normal, SIGNAL(triggered()), this, SLOT(setSpeedNormal()));
connect(settings_emulationSpeed_fast, SIGNAL(triggered()), this, SLOT(setSpeedFast()));
connect(settings_emulationSpeed_fastest, SIGNAL(triggered()), this, SLOT(setSpeedFastest()));
connect(settings_emulationSpeed_syncVideo, SIGNAL(triggered()), this, SLOT(syncVideo()));
connect(settings_emulationSpeed_syncAudio, SIGNAL(triggered()), this, SLOT(syncAudio()));
connect(settings_configuration, SIGNAL(triggered()), this, SLOT(showConfigWindow()));
connect(help_documentation, SIGNAL(triggered()), this, SLOT(showDocumentation()));
connect(help_license, SIGNAL(triggered()), this, SLOT(showLicense()));
connect(help_about, SIGNAL(triggered()), this, SLOT(showAbout()));
syncUi();
}
void MainWindow::syncUi() {
system_power->setEnabled(cartridge.loaded());
system_power_on->setChecked (application.power == true);
system_power_off->setChecked(application.power == false);
system_reset->setEnabled(cartridge.loaded() && application.power);
system_port1_none->setChecked (snes.config.controller_port1 == SNES::Input::DeviceNone);
system_port1_joypad->setChecked (snes.config.controller_port1 == SNES::Input::DeviceJoypad);
system_port1_multitap->setChecked (snes.config.controller_port1 == SNES::Input::DeviceMultitap);
system_port1_mouse->setChecked (snes.config.controller_port1 == SNES::Input::DeviceMouse);
system_port2_none->setChecked (snes.config.controller_port2 == SNES::Input::DeviceNone);
system_port2_joypad->setChecked (snes.config.controller_port2 == SNES::Input::DeviceJoypad);
system_port2_multitap->setChecked (snes.config.controller_port2 == SNES::Input::DeviceMultitap);
system_port2_mouse->setChecked (snes.config.controller_port2 == SNES::Input::DeviceMouse);
system_port2_superscope->setChecked(snes.config.controller_port2 == SNES::Input::DeviceSuperScope);
system_port2_justifier->setChecked (snes.config.controller_port2 == SNES::Input::DeviceJustifier);
system_port2_justifiers->setChecked(snes.config.controller_port2 == SNES::Input::DeviceJustifiers);
settings_videoMode_1x->setChecked (config.video.context->multiplier == 1);
settings_videoMode_2x->setChecked (config.video.context->multiplier == 2);
settings_videoMode_3x->setChecked (config.video.context->multiplier == 3);
settings_videoMode_4x->setChecked (config.video.context->multiplier == 4);
settings_videoMode_max->setChecked(config.video.context->multiplier >= 5);
settings_videoMode_correctAspectRatio->setChecked(config.video.context->correctAspectRatio);
settings_videoMode_fullscreen->setChecked(config.video.isFullscreen);
settings_videoMode_ntsc->setChecked(config.video.context->region == 0);
settings_videoMode_pal->setChecked (config.video.context->region == 1);
settings_videoFilter_point->setChecked (config.video.context->hwFilter == 0);
settings_videoFilter_linear->setChecked (config.video.context->hwFilter == 1);
settings_videoFilter_none->setChecked (config.video.context->swFilter == 0);
settings_videoFilter_scanline->setChecked(config.video.context->swFilter == 1);
settings_videoFilter_scale2x->setChecked (config.video.context->swFilter == 2);
settings_videoFilter_hq2x->setChecked (config.video.context->swFilter == 3);
settings_videoFilter_ntsc->setChecked (config.video.context->swFilter == 4);
settings_muteAudio->setChecked(config.audio.mute);
settings_emulationSpeed_slowest->setChecked(config.system.speed == 0);
settings_emulationSpeed_slow->setChecked (config.system.speed == 1);
settings_emulationSpeed_normal->setChecked (config.system.speed == 2);
settings_emulationSpeed_fast->setChecked (config.system.speed == 3);
settings_emulationSpeed_fastest->setChecked(config.system.speed == 4);
settings_emulationSpeed_syncVideo->setChecked(config.video.synchronize);
settings_emulationSpeed_syncAudio->setChecked(config.audio.synchronize);
}
void MainWindow::loadCartridge() {
string filename = utility.selectCartridge();
if(filename.length() > 0) utility.loadCartridge(filename);
}
void MainWindow::powerOn() { utility.modifySystemState(Utility::PowerOn); }
void MainWindow::powerOff() { utility.modifySystemState(Utility::PowerOff); }
void MainWindow::reset() { utility.modifySystemState(Utility::Reset); }
void MainWindow::setPort1None() { snes.config.controller_port1 = SNES::Input::DeviceNone; utility.updateControllers(); syncUi(); }
void MainWindow::setPort1Joypad() { snes.config.controller_port1 = SNES::Input::DeviceJoypad; utility.updateControllers(); syncUi(); }
void MainWindow::setPort1Multitap() { snes.config.controller_port1 = SNES::Input::DeviceMultitap; utility.updateControllers(); syncUi(); }
void MainWindow::setPort1Mouse() { snes.config.controller_port1 = SNES::Input::DeviceMouse; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2None() { snes.config.controller_port2 = SNES::Input::DeviceNone; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2Joypad() { snes.config.controller_port2 = SNES::Input::DeviceJoypad; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2Multitap() { snes.config.controller_port2 = SNES::Input::DeviceMultitap; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2Mouse() { snes.config.controller_port2 = SNES::Input::DeviceMouse; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2SuperScope() { snes.config.controller_port2 = SNES::Input::DeviceSuperScope; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2Justifier() { snes.config.controller_port2 = SNES::Input::DeviceJustifier; utility.updateControllers(); syncUi(); }
void MainWindow::setPort2Justifiers() { snes.config.controller_port2 = SNES::Input::DeviceJustifiers; utility.updateControllers(); syncUi(); }
void MainWindow::quit() {
application.terminate = true;
}
void MainWindow::setVideoMode1x() { config.video.context->multiplier = 1; utility.resizeMainWindow(); syncUi(); }
void MainWindow::setVideoMode2x() { config.video.context->multiplier = 2; utility.resizeMainWindow(); syncUi(); }
void MainWindow::setVideoMode3x() { config.video.context->multiplier = 3; utility.resizeMainWindow(); syncUi(); }
void MainWindow::setVideoMode4x() { config.video.context->multiplier = 4; utility.resizeMainWindow(); syncUi(); }
void MainWindow::setVideoModeMax() { config.video.context->multiplier = 9; utility.resizeMainWindow(); syncUi(); }
void MainWindow::toggleAspectCorrection() {
config.video.context->correctAspectRatio = settings_videoMode_correctAspectRatio->isChecked();
utility.resizeMainWindow();
}
void MainWindow::toggleFullscreen() { config.video.isFullscreen = settings_videoMode_fullscreen->isChecked(); utility.updateFullscreenState(); syncUi(); }
void MainWindow::setVideoNtsc() { config.video.context->region = 0; utility.updateVideoMode(); utility.resizeMainWindow(); syncUi(); }
void MainWindow::setVideoPal() { config.video.context->region = 1; utility.updateVideoMode(); utility.resizeMainWindow(); syncUi(); }
void MainWindow::setPointFilter() { config.video.context->hwFilter = 0; utility.updateHardwareFilter(); syncUi(); }
void MainWindow::setLinearFilter() { config.video.context->hwFilter = 1; utility.updateHardwareFilter(); syncUi(); }
void MainWindow::setNoFilter() { config.video.context->swFilter = 0; utility.updateSoftwareFilter(); syncUi(); }
void MainWindow::setScanlineFilter() { config.video.context->swFilter = 1; utility.updateSoftwareFilter(); syncUi(); }
void MainWindow::setScale2xFilter() { config.video.context->swFilter = 2; utility.updateSoftwareFilter(); syncUi(); }
void MainWindow::setHq2xFilter() { config.video.context->swFilter = 3; utility.updateSoftwareFilter(); syncUi(); }
void MainWindow::setNtscFilter() { config.video.context->swFilter = 4; utility.updateSoftwareFilter(); syncUi(); }
void MainWindow::muteAudio() { config.audio.mute = settings_muteAudio->isChecked(); }
void MainWindow::setSpeedSlowest() { config.system.speed = 0; utility.updateEmulationSpeed(); syncUi(); }
void MainWindow::setSpeedSlow() { config.system.speed = 1; utility.updateEmulationSpeed(); syncUi(); }
void MainWindow::setSpeedNormal() { config.system.speed = 2; utility.updateEmulationSpeed(); syncUi(); }
void MainWindow::setSpeedFast() { config.system.speed = 3; utility.updateEmulationSpeed(); syncUi(); }
void MainWindow::setSpeedFastest() { config.system.speed = 4; utility.updateEmulationSpeed(); syncUi(); }
void MainWindow::syncVideo() { config.video.synchronize = settings_emulationSpeed_syncVideo->isChecked(); utility.updateAvSync(); }
void MainWindow::syncAudio() { config.audio.synchronize = settings_emulationSpeed_syncAudio->isChecked(); utility.updateAvSync(); }
void MainWindow::showConfigWindow() {
utility.showCentered(winSettings->window);
}
void MainWindow::showDocumentation() {
QFile file(":/documentation.html");
if(file.open(QIODevice::ReadOnly | QIODevice::Text)) {
winHtmlViewer->show("Usage Documentation", file.readAll().constData());
file.close();
}
}
void MainWindow::showLicense() {
QFile file(":/license.html");
if(file.open(QIODevice::ReadOnly | QIODevice::Text)) {
winHtmlViewer->show("License Agreement", file.readAll().constData());
file.close();
}
}
void MainWindow::showAbout() {
utility.showCentered(winAbout->window);
}
void MainWindow::Window::closeEvent(QCloseEvent*) {
winMain->quit();
}
//============
//CanvasObject
//============
//implement drag-and-drop support:
//drag cartridge image onto main window canvas area to load
void CanvasObject::dragEnterEvent(QDragEnterEvent *event) {
if(event->mimeData()->hasUrls()) {
//do not accept multiple files at once
if(event->mimeData()->urls().count() == 1) event->acceptProposedAction();
}
}
void CanvasObject::dropEvent(QDropEvent *event) {
if(event->mimeData()->hasUrls()) {
QList<QUrl> list = event->mimeData()->urls();
if(list.count() == 1) utility.loadCartridge(list.at(0).toLocalFile().toUtf8().constData());
}
}
//===========
//CanvasWidget
//============
//custom video render and mouse capture functionality
QPaintEngine* CanvasWidget::paintEngine() const {
if(cartridge.loaded()) return 0;
return QWidget::paintEngine();
}
void CanvasWidget::mouseReleaseEvent(QMouseEvent *event) {
//acquire exclusive mode access to mouse when video output widget is clicked
//(will only acquire if cart is loaded, and mouse / lightgun is in use.)
utility.acquireMouse();
}
void CanvasWidget::paintEvent(QPaintEvent *event) {
event->ignore();
}