35 lines
1.9 KiB
Plaintext
35 lines
1.9 KiB
Plaintext
# Currently none of these codes are active, because they are all built in
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# uCON64. They have been put here for your convenience and as a reference
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# so that you don't have to look at the source code. See the document
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# "NTSC-PAL notes.txt" for more detailed information. Read the FAQ for the
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# format.
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#
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# 3f 21 02 10 f0: 01: 02: 80: 0: 29 89
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# ad 3f 21 29 10 d0: 01: 02: ea ea: 0
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# ad 3f 21 89 10 d0: 01: 02: ea ea: 0
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# The next code could be the alternative for the previous one. Leave it
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# disabled until we find a game that needs it.
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# ad 3f 21 89 10 d0: 01: 02: 80: 0
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# 3f 21 02 10 00 f0: 01: 02: 80: 0: 29 89
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# 3f 21 02 10 00 d0: 01: 02: ea ea: 0: 29 89
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# 3f 21 89 10 c2 01 d0: 01: 02: ea ea: 0
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# 3f 21 89 10 c2 01 f0: 01: 02: 80: 0
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# 3f 21 02 10 c9 10 f0: 01: 02: 80: 0: 29 89
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# ad 3f 21 29 10 c9 00 f0: 01: 02: ea ea: 0
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# ad 3f 21 29 10 c9 00 d0: 01: 02: 80: 0
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# ad 3f 21 29 10 c9 10 d0: 01: 02: ea ea: 0
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# 3f 21 29 10 cf 01 01 80 f0: 01: 02: 80: 0
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# ad 3f 21 8d 01 01 29 10 8d: 01: 02: 00: -1
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# 3f 21 00 02 10 f0: 01: 02: 80: 0: 29 89
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# af 3f 21 00 02 10 d0: 01: 02: ea ea: 0: 29 89
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# af 3f 21 00 02 10 00 f0: 01: 02: 80: 0: 29 89
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# af 3f 21 00 29 01 c9 01 f0: 01: 02: 80: 0
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# af 3f 21 00 29 10 80 2d 00 1b: 01: 02: 00: -4
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# 3f 21 00 89 10 c2 01 f0: 01: 02: 80: 0
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# af 3f 21 00 01 01 29 10 00 d0: 01: 02: ea ea: 0
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# 3f 21 c2 01 29 10 00 f0: 01: 02: 80: 0
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# 3f 21 c2 01 29 10 00 d0: 01: 02: ea ea: 0
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# af 3f 21 ea 89 10 00 d0: 01: 02: a9 00 00: -7
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# a2 18 01 bd 27 20 89 10 00 d0 01: 03: 04: ea ea: -1
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# 29 10 00 a2 00 00 c9 10 00 d0: 01: 02: 80: 0
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