quickdev16/snes/xmsnes/graphics/gfx_window2.inc
2009-07-05 10:44:30 +02:00

20 lines
1.8 KiB
PHP

; Created with eKid's pcx2snes converter ;
gfx_window:
.db $80, $FF, $00, $FF, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
.db $00, $FF, $00, $FF, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
.db $01, $FF, $03, $FC, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $00, $00, $01, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00
.db $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
.db $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00
.db $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $3F, $C0, $7F, $80, $FF, $80, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $3F, $00, $7F, $00
.db $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $FF, $00, $FF, $00
.db $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $01, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00, $03, $00, $FF, $00, $FE, $00
.db $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $FF, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
gfxp_window:
.db $1C, $00, $8C, $31, $83, $0C, $EF, $3D, $07, $08, $73, $4E, $03, $50, $00, $00
.db $0F, $10, $16, $70, $1C, $0C, $0E, $00, $36, $03, $A0, $03, $43, $00, $00, $00
; 9 tiles (0 spaces)
; 288 bytes