Firmware: fix loading of partial-size BS dumps
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c380ce9503
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c8b24a9618
@ -210,7 +210,7 @@ uint32_t load_rom(uint8_t* filename, uint32_t base_addr, uint8_t flags) {
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printf("reconfigure FPGA with %s...\n", romprops.fpga_conf);
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fpga_pgm((uint8_t*)romprops.fpga_conf);
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}
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set_mcu_addr(base_addr);
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set_mcu_addr(base_addr + romprops.load_address);
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file_open(filename, FA_READ);
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ff_sd_offload=1;
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sd_offload_tgt=0;
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@ -59,6 +59,7 @@ void smc_id(snes_romprops_t* props) {
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uint8_t score, maxscore=1, score_idx=2; /* assume LoROM */
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snes_header_t* header = &(props->header);
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props->load_address = 0;
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props->has_dspx = 0;
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props->has_st0010 = 0;
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props->has_cx4 = 0;
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@ -95,6 +96,14 @@ void smc_id(snes_romprops_t* props) {
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props->expramsize_bytes = 0;
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props->mapper_id = 3; /* BS-X Memory Map */
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props->region = 0; /* BS-X only existed in Japan */
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uint8_t alloc = header->name[0x10];
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if(alloc) {
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while(!(alloc & 0x01)) {
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props->load_address += 0x20000;
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alloc >>= 1;
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}
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}
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printf("load address: %lx\n", props->load_address);
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return;
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}
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}
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@ -84,6 +84,7 @@ typedef struct _snes_romprops {
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uint8_t has_cx4; /* CX4 presence flag */
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uint8_t fpga_features; /* feature/peripheral enable bits*/
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uint8_t region; /* game region (derived from destination code) */
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uint32_t load_address; /* where to load the ROM image */
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snes_header_t header; /* original header from ROM image */
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} snes_romprops_t;
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