From e6f77c242b55e638e8a86e59eabf3510bce6b4cd Mon Sep 17 00:00:00 2001 From: Maximilian Rehkopf Date: Mon, 9 Jul 2012 01:15:25 +0200 Subject: [PATCH] Update changelog for version 0.1.4 --- CHANGELOG | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) diff --git a/CHANGELOG b/CHANGELOG index 7fee563..efca3fd 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -38,3 +38,37 @@ v0.1.3 * Some FPGA configuration error detection (mainly useful for hardware diag) * Fixes: - FPGA-side SD clock pullup (increases reliability with some cards) + + +v0.1.4 +====== + + * SPC Player (thanks to necronomfive/blargg) + * System Information screen now shows CPU/PPU revision (thanks to necronomfive) + * Satellaview: basic data transmission packet support (makes some more games boot) + * Number of supported files increased to 50000 per card / 16380 per directory + * Slight speedup of menu text rendering + * Reduce load time of menu + * Adjust Cx4 timing to be more faithful + (Mega Man now defeats the boss in attract mode in Mega Man X2) + * adapt ROM mirroring size to file size if header information is invalid + (fixes Super Noah's Ark 3D, possibly others) + * MSU1 interface changes suggested by byuu: + - Data offset 0 and audio track 0 are automatically requested on reset. + This causes the busy flags to become 0 shortly after reset/startup. + - $2000 bit 3 is now "audio error", becomes valid after "audio busy" -> 0 + set when an error occurred while preparing playback of the requested audio track + * Fixes: + - fix empty save files on FAT16 / incorrect free cluster count on FAT32 + - correct directory sorting (force parent directory at top of list) + - fix text corruption when entering a directory with a scrollable name + - fix files/dirs count in system information + - make 'sd2snes' directory hiding case-insensitive + - improve DAC I²S timing + - fix occasional palette corruption in menu + - fix SD clock glitch on ROM loading (occasional glitches/crashes) + - fix memory write timing on ROM loading (occasional glitches/crashes) + - fix SPI timing (ROMs not loading; System Information not working) + - properly synchronize SNES control signals (occasional glitches/crashes) + - fix floating IRQ output (occasional glitches/slowdowns) +