sd2snes/snes/const.a65

155 lines
3.8 KiB
Plaintext

version .byt " v0.1",0
zero .word 0
bg2tile .byt $20
hdma_pal_src .byt 44
.byt $60, $2d
.byt 14
.byt $00, $00
.byt 2
.byt $60, $2d
.byt 11
.byt $00, $00
.byt 11
.byt $20, $04
.byt 11
.byt $40, $08
.byt 11
.byt $60, $0c
.byt 11
.byt $80, $10
.byt 11
.byt $a0, $14
.byt 11
.byt $c0, $18
.byt 11
.byt $e0, $1c
.byt 11
.byt $00, $21
.byt 11
.byt $20, $25
.byt 11
.byt $40, $29
.byt 31
.byt $60, $2d
.byt 2
.byt $20, $04
.byt 1
.byt $60, $2d
.byt $00
hdma_cg_addr_src
.byt $f0
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $f0
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00, $00, $00, $00, $00, $00, $00, $00
.byt $00
hdma_mode_src .byt 64, $03, $01, $05, $00
hdma_scroll_src .byt 64
.byt $00, $00, $ff, $0f
.byt $01
.byt $fc, $00, $05, $00
.byt $00
; colors:
; upper border: + #547fff -> 10,15,31
; selection bar:+ #5400ff -> 10,0,31
; lower border: 1/2 #5400ff
hdma_math_src .byt 1 ; these are filled in...
.byt $00, $2a
.byt 1 ; ...to move the color bar
.byt $00, $9f
.byt 1
.byt $33, $4f
.byt 8
.byt $33, $40
.byt 1
.byt $73, $00
.byt 1
.byt $00, $e0
.byt 0
oam_data_l .byt 75, 56, 31, $0e
.byt 83, 56, 1, $0e
.byt 91, 56, 2, $0e
.byt 99, 56, 3, $0e
.byt 107, 56, 4, $0e
.byt 115, 56, 5, $0e
.byt 123, 56, 6, $0e
.byt 131, 56, 7, $0e
.byt 75, 64, 8, $0e
.byt 83, 64, 9, $0e
.byt 91, 64, 10, $0e
.byt 99, 64, 11, $0e
.byt 107, 64, 12, $0e
.byt 115, 64, 13, $0e
.byt 123, 64, 14, $0e
.byt 131, 64, 15, $0e
.byt 75, 72, 16, $0e
.byt 83, 72, 17, $0e
.byt 91, 72, 18, $0e
.byt 99, 72, 19, $0e
.byt 75, 80, 24, $0e
.byt 83, 80, 25, $0e
.byt 91, 80, 26, $0e
oam_data_h .byt 0, 0, 0, 0, 0, 0, 0, 0
space64 .byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $20, $20, $20, $20, $20, $20, $20, $20
.byt $00
text_dirmark .byt " <dir>", 0
window_nw .byt 20
window_ne .byt 21
window_sw .byt 22
window_se .byt 23
window_nh .byt 24
window_sh .byt 25
window_wv .byt 26
window_ev .byt 27
text_clkset .byt 28,"Please set the clock.", 29,0
text_buttonB .byt "Dpad: sel/chg, B: OK", 0
time_win_x .byt 18
time_win_y .byt 15
time_win_w .byt 27
time_win_h .byt 7
main_win_x .byt 18
main_win_y .byt 11
main_win_w .byt 27
main_win_h .byt 13
text_mainmenu .byt 28,"Main Menu", 29, 0
text_mm_time .byt "Set Clock", 0
main_entries .byt 1
main_enttab .byt ^text_mm_time, <text_mm_time, >text_mm_time, 1, ^time_init, <time_init, >time_init