sd2snes/utils/gentilemap.c
2009-12-28 04:50:17 +01:00

24 lines
392 B
C

#include <stdio.h>
#include <stdint.h>
int main(void) {
uint16_t tile=256;
uint16_t pad=256;
int i,j;
FILE *out;
if((out=fopen("tilemap", "wb"))==NULL) {
perror("Could not open output file 'tilemap'");
return 1;
}
for(i=0; i<8; i++) {
for(j=0; j<26; j++) {
fwrite(&tile, 2, 1, out);
tile++;
}
for(j=26; j<32; j++) {
fwrite(&pad, 2, 1, out);
}
}
fclose(out);
}