sd2snes/utils/gentilemap.c
2009-10-19 01:18:41 +02:00

24 lines
397 B
C

#include <stdio.h>
#include <stdint.h>
int main(void) {
uint16_t tile=256;
uint16_t pad=0xa+256;
int i,j;
FILE *out;
if((out=fopen("tilemap", "wb"))==NULL) {
perror("Could not open output file 'tilemap'");
return 1;
}
for(i=0; i<10; i++) {
for(j=0; j<21; j++) {
fwrite(&tile, 2, 1, out);
tile++;
}
for(j=21; j<32; j++) {
fwrite(&pad, 2, 1, out);
}
}
fclose(out);
}