sd2snes/utils/chili2chr.c

79 lines
1.7 KiB
C

#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char** argv) {
if(argc<2) {
printf("Usage: %s <input> <output>\nCurrently only 4-to-2-bit supported\n", argv[0]);
}
FILE *in, *out;
size_t in_off = 0, out_off = 0;
uint8_t pixperbyte, mask_shift, mask, depth, planeidx;
uint8_t current_pixel, current_in_tile;
int i,j;
if((in=fopen(argv[1], "rb"))==NULL) {
perror("Could not open input file");
return 1;
}
if((out=fopen(argv[2], "wb"))==NULL) {
perror("Could not open output file");
return 1;
}
size_t fsize, dsize;
fseek(in, 0, SEEK_END);
fsize = ftell(in);
fseek(in, 0, SEEK_SET);
// pixperbyte = 2;
// mask_shift = 4;
// mask = 0x03;
// depth = 2;
// 4->2
pixperbyte = 1;
mask_shift = 0;
mask = 0xff;
depth = 8;
// 8->8
dsize = fsize / pixperbyte;
uint16_t *obuf;
if((obuf=malloc(dsize))==NULL) {
perror("Could not reserve memory");
fclose(out);
fclose(in);
return 1;
}
memset(obuf, 0, dsize);
while (!feof(in)) {
uint8_t chunk = fgetc(in);
printf("%lX\n", out_off);
for(i=0; i<pixperbyte; i++) {
current_pixel = (in_off*pixperbyte+i)%8;
current_in_tile = (in_off*pixperbyte+i)%64;
if(!current_pixel && in_off) { // after 8 pixels:
out_off++;
}
if(!current_in_tile && in_off) { // after 64 pixels:
out_off += (depth/2-1) * 8;
}
uint8_t bits = (chunk&mask);
chunk >>= mask_shift;
for(planeidx=0; planeidx < depth/2; planeidx++) {
for(j=0; j<2; j++) {
obuf[out_off+planeidx*8] |= ((bits & (1<<(j+2*planeidx))) >> (j+2*planeidx) << ((8*j+7)-current_pixel));
}
}
}
in_off++;
}
free(obuf);
fwrite(obuf, dsize, 1, out);
fclose(out);
fclose(in);
}