sd2snes/utils/gentilemap.c

24 lines
395 B
C

#include <stdio.h>
#include <stdint.h>
int main(void) {
uint16_t tile=64;
uint16_t pad=0xa+64;
int i,j;
FILE *out;
if((out=fopen("tilemap", "wb"))==NULL) {
perror("Could not open output file 'tilemap'");
return 1;
}
for(i=0; i<12; i++) {
for(j=0; j<25; j++) {
fwrite(&tile, 2, 1, out);
tile++;
}
for(j=25; j<32; j++) {
fwrite(&pad, 2, 1, out);
}
}
fclose(out);
}