From 650e26172e4f86968e73d69c03e6b80ba93733b9 Mon Sep 17 00:00:00 2001 From: Godzil Date: Tue, 8 Oct 2019 17:29:03 +0100 Subject: [PATCH] Remove now useless comment. --- ws_splashbuilder/splashbuilder.py | 76 ------------------------------- 1 file changed, 76 deletions(-) diff --git a/ws_splashbuilder/splashbuilder.py b/ws_splashbuilder/splashbuilder.py index 3773c3f..f913287 100644 --- a/ws_splashbuilder/splashbuilder.py +++ b/ws_splashbuilder/splashbuilder.py @@ -1,79 +1,3 @@ -""" -Some info. - -Size = - 0 = 1BDh - 1 = 3BDh - -Tilemap screen1 base = 800h -Tilemap screen2 base = 1000h -Tileset base = 2000h -Sprite base = 1800h - -0000:7000 store the screen orientation -0000:7001 and onward can be used by the boot splash for variables - -Splash flags, bit 7 > 0 = 1BPP tiles, 1 = 2BPP tiles - bit 4-0 store amount of palettes to copy. - -For 1bpp tiles, each palettes store 2 colours. -For 2bpp tiles, each palettes store 4 colours. - -Splash data is copied at - 0600:0000 - -Avail color for console name: - 0600:06e6 [0] 0h, F00h, F70h, FF0h - 0600:06ee [4] 7F0h, F0h, F7h, FFh - 0600:06f6 [8] 7Fh, Fh, 70Fh, F0Fh - 0600:06fe [12] F07h, FFFh, 777h - -On the VBlank code, - -CS = 0600h -DS = 0600h -ES = ?? -SS = 0000h - -struct bootsplash_t -{ - uint8_t padding[3]; - uint8_t consoleFlags; - uint8_t consoleNameColor; - uint8_t padding2; - uint8_t size; - uint8_t startFrame; - uint8_t endFrame; - uint8_t spriteCount; - uint8_t paletteFlags; - uint8_t tilesCount; - uint16_t paletteOffset; - uint16_t tilesetOffset; - uint16_t tilemapOffset; - uint16_t horizontalTilemapDestOffset; - uint16_t verticalTilemapDestOffset; - uint8_t tilemapWidth; - uint8_t tilemapHeight; - uint32_t splashCodePointer; - uint16_t consoleNameHorizontalPos; - uint16_t consoleNameVerticalPos; - uint8_t padding3[2]; - uint16_t soundSampleOffset; - uint16_t soundChannelDataOffset[3] -}; - -Sounds seems to be - -uint32_t - -duration (8 bit) (in vblank) -Volume (8bit) -Pitch (16bit) - -if pitch bit 7 is set then the channel is stopped. - -""" - import os import json import struct