Update win32 files
(they are not working version, but at least they are not complaining either)
This commit is contained in:
parent
cdda587579
commit
46683a86f6
@ -89,7 +89,7 @@ else (TARGET_TI68k)
|
||||
add_subdirectory(os/unix)
|
||||
endif (TARGET_TI68k)
|
||||
|
||||
find_library(PTHREADLIB pthread)
|
||||
#find_library(PTHREADLIB pthread)
|
||||
|
||||
if (COVERALLS)
|
||||
set(COVERAGE_SRCS src/main.c src/paddle.c src/NESCarts.c ${COVERAGE_SRCS})
|
||||
@ -101,7 +101,7 @@ if (COVERALLS)
|
||||
) # (Optional) Alternate project cmake module path.
|
||||
endif ()
|
||||
|
||||
target_link_libraries(petines apu corecpu mappermanager memorymanager pluginsmanager ppu oslib ${PTHREADLIB})
|
||||
target_link_libraries(petines apu corecpu mappermanager memorymanager pluginsmanager ppu oslib)# ${PTHREADLIB})
|
||||
|
||||
add_test(NAME petines_test_1 COMMAND $<TARGET_FILE:petines> ${PROJECT_SOURCE_DIR}/data/bad_apple_2.nes)
|
||||
add_test(NAME petines_test_2 COMMAND $<TARGET_FILE:petines> ${PROJECT_SOURCE_DIR}/data/trollburner_demo.nes)
|
||||
|
||||
@ -13,8 +13,13 @@
|
||||
|
||||
#include <os_dependent.h>
|
||||
|
||||
#define GLFW_INCLUDE_GLEXT
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <OpenGL/glext.h>
|
||||
|
||||
/* "Apple" fix */
|
||||
#ifndef GL_TEXTURE_RECTANGLE
|
||||
#define GL_TEXTURE_RECTANGLE GL_TEXTURE_RECTANGLE_EXT
|
||||
#endif
|
||||
|
||||
#include <palette.h>
|
||||
|
||||
@ -22,26 +27,22 @@ typedef struct GLWindow_t GLWindow;
|
||||
|
||||
struct KeyArray
|
||||
{
|
||||
uint8_t lastState;
|
||||
uint8_t curState;
|
||||
uint8_t debounced;
|
||||
GLFWwindow* window;
|
||||
uint8_t lastState;
|
||||
uint8_t curState;
|
||||
uint8_t debounced;
|
||||
GLFWwindow* window;
|
||||
};
|
||||
|
||||
struct GLWindow_t
|
||||
{
|
||||
struct KeyArray keyArray[512];
|
||||
GLFWwindow* windows;
|
||||
uint8_t *videoMemory;
|
||||
GLint videoTexture;
|
||||
int WIDTH;
|
||||
int HEIGHT;
|
||||
struct KeyArray keyArray[512];
|
||||
GLFWwindow* windows;
|
||||
uint8_t *videoMemory;
|
||||
GLint videoTexture;
|
||||
int WIDTH;
|
||||
int HEIGHT;
|
||||
};
|
||||
|
||||
#ifndef GL_TEXTURE_RECTANGLE_EXT
|
||||
#define GL_TEXTURE_RECTANGLE_EXT GL_TEXTURE_RECTANGLE_NV
|
||||
#endif
|
||||
|
||||
static int window_num = 0;
|
||||
|
||||
void GLWindowInitEx(GLWindow *g, int w, int h)
|
||||
@ -58,10 +59,10 @@ void GLWindowInit(GLWindow *g)
|
||||
|
||||
void ShowScreen(GLWindow *g, int w, int h)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE_EXT, g->videoTexture);
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE, g->videoTexture);
|
||||
|
||||
// glTexSubImage2D is faster when not using a texture range
|
||||
glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, w, h, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, g->videoMemory);
|
||||
glTexSubImage2D(GL_TEXTURE_RECTANGLE, 0, 0, 0, w, h, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, g->videoMemory);
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
glTexCoord2f(0.0f, 0.0f);
|
||||
@ -99,20 +100,20 @@ void setupGL(GLWindow *g, int w, int h)
|
||||
glLoadIdentity();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glEnable(GL_TEXTURE_RECTANGLE_EXT);
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE_EXT, g->videoTexture);
|
||||
glEnable(GL_TEXTURE_RECTANGLE);
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE, g->videoTexture);
|
||||
|
||||
// glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_NV_EXT, 0, NULL);
|
||||
|
||||
// glTexParameteri(GL_TEXTURE_RECTANGLE_NV_EXT, GL_TEXTURE_STORAGE_HINT_APPLE , GL_STORAGE_CACHED_APPLE);
|
||||
// glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGBA, w,
|
||||
glTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA, w,
|
||||
h, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, g->videoMemory);
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
@ -135,7 +136,7 @@ void restoreGL(GLWindow *g, int w, int h)
|
||||
glLoadIdentity();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glEnable(GL_TEXTURE_RECTANGLE_EXT);
|
||||
glEnable(GL_TEXTURE_RECTANGLE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
@ -164,6 +165,10 @@ void sizeHandler(GLFWwindow* window,int xs,int ys)
|
||||
glViewport(0, 0, xs, ys);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
puts(description);
|
||||
}
|
||||
|
||||
void initDisplay(GLWindow *g)
|
||||
{
|
||||
@ -173,14 +178,18 @@ void initDisplay(GLWindow *g)
|
||||
/// Initialize GLFW
|
||||
glfwInit();
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
// Open screen OpenGL window
|
||||
if( !(g->windows=glfwCreateWindow( g->WIDTH, g->HEIGHT, "Main", NULL, NULL)) )
|
||||
{
|
||||
glfwTerminate();
|
||||
fprintf(stderr, "Window creation error...\n");
|
||||
return;
|
||||
abort();
|
||||
}
|
||||
|
||||
glfwSetWindowAspectRatio(g->windows, 4, 3);
|
||||
|
||||
glfwMakeContextCurrent(g->windows);
|
||||
setupGL(g, g->WIDTH, g->HEIGHT);
|
||||
|
||||
@ -198,7 +207,7 @@ void drawPixel(GLWindow *gw, int x, int y, uint32_t colour)
|
||||
{
|
||||
uint8_t r,g,b,a;
|
||||
|
||||
uint32_t offset = (y*gw->WIDTH*4)+4*x;
|
||||
uint32_t offset = (y*gw->WIDTH*4U)+4U*x;
|
||||
|
||||
if ((x < 0) || (x > gw->WIDTH) || (y < 0) || (y > gw->HEIGHT))
|
||||
return;
|
||||
@ -288,7 +297,7 @@ void drawLine(GLWindow *g, int x0, int y0, int x1, int y1, uint32_t colour)
|
||||
}
|
||||
}
|
||||
|
||||
exit:
|
||||
exit:
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ int console_printf(const ConsoleLevel level, const char *format, ...)
|
||||
va_list ap;
|
||||
va_start(ap, format);
|
||||
|
||||
ret = console_vprintf(level, format, ap);
|
||||
console_vprintf(level, format, ap);
|
||||
|
||||
va_end(ap);
|
||||
return 0;
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
#include <string.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include <sys/mman.h>
|
||||
//#include <sys/mman.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
@ -26,7 +26,8 @@ void *LoadFilePtr(char * filename)
|
||||
|
||||
fstat(fd, &FileStat);
|
||||
|
||||
RetPtr = mmap(NULL, FileStat.st_size, PROT_READ|PROT_WRITE, MAP_PRIVATE, fd, 0);
|
||||
RetPtr = NULL;
|
||||
// RetPtr = mmap(NULL, FileStat.st_size, PROT_READ|PROT_WRITE, MAP_PRIVATE, fd, 0);
|
||||
|
||||
close(fd);
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user