Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)

->PPU still need a complete rewrite.
 Bump version to 0.7!
This commit is contained in:
Godzil
2016-12-29 18:21:39 +01:00
parent 866dcfa969
commit cc9fe51828
49 changed files with 1171 additions and 946 deletions

View File

@@ -3,7 +3,7 @@
* memory.c - Taken from the Quick6502 project
*
* Created by Manoel Trapier on 18/09/06.
* Copyright 2003-2008 986 Corp. All rights reserved.
* Copyright (c) 2003-2016 986-Studio. All rights reserved.
*
* $LastChangedDate$
* $Author$