Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
->PPU still need a complete rewrite. Bump version to 0.7!
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@@ -2,7 +2,7 @@
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# TI-NES CMake
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#
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# Created by Manoel TRAPIER.
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# Copyright (c) 2003-2008 986Corp. All rights reserved.
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# Copyright (c) 2003-2016 986-Studio. All rights reserved.
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#
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# $LastChangedDate$
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# $Author$
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@@ -3,7 +3,7 @@
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* plugins.c
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*
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* Created by Manoel TRAPIER on 02/04/07.
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* Copyright (c) 2003-2008 986Corp. All rights reserved.
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* Copyright (c) 2003-2016 986-Studio. All rights reserved.
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*
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* $LastChangedDate$
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* $Author$
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@@ -3,7 +3,7 @@
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* gamegenie.c: Hack your games with unlimited lives of add new powers!
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*
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* Created by Manoel Trapier.
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* Copyright 2003-2008 986 Corp. All rights reserved.
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* Copyright (c) 2003-2016 986-Studio. All rights reserved.
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*
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* $LastChangedDate$
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* $Author$
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@@ -24,6 +24,7 @@
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#include <memory/manager.h>
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#include <types.h>
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#if 0
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/* Allegro includes */
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#ifdef __APPLE__
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#define USE_CONSOLE
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@@ -824,3 +825,4 @@ int gg_Deinit()
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{
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return 0;
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}
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#endif
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@@ -3,7 +3,7 @@
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* gamegenie.h
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*
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* Created by Manoel Trapier.
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* Copyright 2003-2008 986 Corp. All rights reserved.
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* Copyright (c) 2003-2016 986-Studio. All rights reserved.
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*
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* $LastChangedDate$
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* $Author$
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@@ -3,7 +3,7 @@
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* plugins_list.h
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*
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* Created by Manoel Trapier.
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* Copyright 2003-2008 986 Corp. All rights reserved.
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* Copyright (c) 2003-2016 986-Studio. All rights reserved.
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*
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* $LastChangedDate$
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* $Author$
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@@ -17,7 +17,7 @@
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#include "plugins/gamegenie.h"
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Plugin Plugins[] = {
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{ "Game Genie", gg_Init, gg_Deinit },
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// { "Game Genie", gg_Init, gg_Deinit },
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/* EOL tag */
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{ NULL, NULL, NULL }
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