Titlebar/Stipple: Add option stipple_{normal, focus} to choose stipple color.
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@@ -108,9 +108,11 @@ typedef struct
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Window left, right, top, bottom;
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/* Border color */
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uint dark, light;
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} border;
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uint bg;
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char *fg;
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uint stipple_color;
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XRectangle geo;
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Bool mapped, stipple, bord;
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} BarWindow;
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@@ -316,7 +318,11 @@ typedef struct
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int height;
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char *fg_normal;
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char *fg_focus;
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Bool stipple;
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struct
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{
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Bool active;
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struct { uint normal, focus; } colors;
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} stipple;
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MouseBinding *mouse;
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int nmouse;
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Button *button;
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