Client: Code cosmetic
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b6f728f1cc
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c1d83e8c8b
28
src/client.c
28
src/client.c
@ -338,9 +338,10 @@ client_urgent(Client *c, bool u)
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*/
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Client* client_gb_win(Window w)
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{
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Client *c;
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Client *c = clients;
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for(c = clients; c && c->win != w; c = c->next);
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while(c && c->win != w)
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c = c->next;
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return c;
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}
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@ -351,9 +352,10 @@ client_urgent(Client *c, bool u)
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*/
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Client* client_gb_frame(Window w)
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{
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Client *c;
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Client *c = clients;
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for(c = clients; c && c->frame != w; c = c->next);
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while(c && c->frame != w)
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c = c->next;
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return c;
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}
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@ -364,12 +366,13 @@ client_urgent(Client *c, bool u)
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*/
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Client* client_gb_titlebar(Window w)
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{
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Client *c;
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Client *c = clients;
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if(!(TBARH - BORDH))
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return NULL;
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for(c = clients; c && c->titlebar->win != w; c = c->next);
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while(c && c->titlebar->win != w)
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c = c->next;
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return c;
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}
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@ -380,9 +383,10 @@ client_urgent(Client *c, bool u)
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*/
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Client* client_gb_resize(Window w)
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{
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Client *c;
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Client *c = clients;
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for(c = clients; (c && c->resize[Right] != w) && (c && c->resize[Left] != w); c = c->next);
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while((c && c->resize[Right] != w) && (c && c->resize[Left] != w))
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c = c->next;
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return c;
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}
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@ -394,13 +398,13 @@ client_urgent(Client *c, bool u)
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*/
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Client* client_gb_button(Window w, int *n)
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{
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Client *c;
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Client *c = clients;
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int i;
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if(!BUTTONWH || !(TBARH - BORDH))
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return NULL;
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for(c = clients; c; c = c->next)
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for(; c; c = c->next)
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for(i = 0; i < conf.titlebar.nbutton; ++i)
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if(c->button[i] == w)
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{
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@ -418,13 +422,13 @@ client_urgent(Client *c, bool u)
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*/
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Client* client_gb_pos(Client *c, int x, int y)
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{
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Client *cc;
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Client *cc = clients;
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if((x | y) < 0 || x > spgeo[c->screen].x + spgeo[c->screen].width
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|| y > spgeo[c->screen].y + spgeo[c->screen].height)
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return NULL;
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for(cc = clients; cc; cc = cc->next)
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for(; cc; cc = cc->next)
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if(cc != c && cc->screen == c->screen && cc->tag == c->tag
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&& (cc->flags & TileFlag))
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if(cc->frame_geo.x < x && cc->frame_geo.x + cc->frame_geo.width > x
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